Beispiel #1
0
 /// ------------------------------------------------------------------------------------------------------------------------------
 /// <summary>
 /// 进入武器刷新点
 /// </summary>
 /// ------------------------------------------------------------------------------------------------------------------------------
 private void OnTriggerEnter(Collider c)
 {
     if (c.gameObject != null && !IsDirty())
     {
         TankShooting player = c.gameObject.GetComponent <TankShooting>();
         if (player != null)
         {
             player.SetPlayerWeapon(m_WeaponID);
             SetDirty();
             SpawnManager.s_Instance.DestoryWeapon(m_PerviewObj);
             m_PerviewObj = null;
         }
     }
 }