public void OnDrop(TankArmourManager manager)
 {
     useCooldown    = true;
     whenDropped    = Time.time;
     droppedManager = manager;
 }
 public bool IsPickupValid(TankArmourManager manager)
 {
     return(!useCooldown || manager != droppedManager || (Time.time > whenDropped + cooldownTime));
 }
Beispiel #3
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 private void OnEnable()
 {
     manager = (TankArmourManager)target;
 }