Beispiel #1
0
        static void Run()
        {
            float x = _gamepad.GetAxis(1);

            Deadband(ref x);

            //Set the Maximum Current Limit for the Talon (in Amps)
            talon.SetCurrentLimit(10);
            //Enable the Current Limiting Feature.
            talon.EnableCurrentLimit(true);

            talon.Set(x);

            float current = talon.GetOutputCurrent();

            stringBuilder.Append("\t");
            stringBuilder.Append(current);
            stringBuilder.Append("\t");
        }
Beispiel #2
0
        public static void Main()
        {
            Arduino  arduino    = new Arduino(CTRE.HERO.IO.Port1.UART, 9600);
            TalonSrx talon      = new TalonSrx(1);
            TalonSrx talon2     = new TalonSrx(2);
            OI       controller = new OI(new Gamepad(new UsbHostDevice()));

            int motorSpeed       = 0;
            int motorStoredSpeed = 700;

            float rMotorSpeed      = 0f;
            float rMotorStoreSpeed = .7f;

            bool isPressed = false;
            byte tData;

            int tMotorSpeed;
            int counter;

            while (!arduino.Status())
            {
                Debug.Print("Waiting for arduino");
            }

            while (true)
            {
                if (controller.GetButton(OI.Button.a) && !isPressed)
                {
                    motorSpeed  += 50;
                    rMotorSpeed += .05f;
                }
                else if (controller.GetButton(OI.Button.b) && !isPressed)
                {
                    motorSpeed  -= 50;
                    rMotorSpeed -= .05f;
                }

                if (controller.GetButton(OI.Button.x) && !isPressed)
                {
                    motorSpeed  += 10;
                    rMotorSpeed += .01f;
                }
                else if (controller.GetButton(OI.Button.y) && !isPressed)
                {
                    motorSpeed  -= 10;
                    rMotorSpeed -= .01f;
                }

                if (controller.GetButton(OI.Button.a) || controller.GetButton(OI.Button.b) || controller.GetButton(OI.Button.x) || controller.GetButton(OI.Button.y))
                {
                    isPressed = true;
                }
                else
                {
                    isPressed = false;
                }

                if (controller.GetAxis(OI.Axis.left_y) == -1)
                {
                    motorSpeed  = 0;
                    rMotorSpeed = 0;
                }
                else if (controller.GetAxis(OI.Axis.left_y) == 1)
                {
                    motorSpeed  = motorStoredSpeed;
                    rMotorSpeed = rMotorStoreSpeed;
                }

                tMotorSpeed = motorSpeed / 10;

                tData  = (byte)(tMotorSpeed - (tMotorSpeed % 10)); //Outputs 100 place of motor speed
                tData += (byte)(tMotorSpeed - tData);

                if (controller.GetAxis(OI.Axis.right_y) == -1 && (counter % 1000) == 0)
                {
                    arduino.sendCommand('U', 'P', tData, talon.GetOutputVoltage(), (byte)talon.GetOutputCurrent());
                }
                else if (controller.GetAxis(OI.Axis.right_y) == 1 && (counter % 1000) == 0)
                {
                    arduino.sendCommand('D', 'O', tData, talon.GetOutputVoltage(), (byte)talon.GetOutputCurrent());
                }
                else if ((counter % 1000) == 0)
                {
                    arduino.sendCommand('0', '0', tData, talon.GetOutputVoltage(), (byte)talon.GetOutputCurrent());
                }

                talon.Set(rMotorSpeed);
                talon2.Set(rMotorSpeed);
                CTRE.Watchdog.Feed();
                Debug.Print("Motor Speed = " + motorSpeed);
                Debug.Print("tData = " + tData);
                counter++;
            }
        }