Beispiel #1
0
        public void SetDialog(int turn)
        {
            currentTalker = currentDialog.talker[turn];
            dialogUI.conversation.text    = currentDialog.dialog[turn];
            dialogUI.rightStanding.sprite = standing[currentDialog.right[turn]];
            dialogUI.leftStanding.sprite  = standing[currentDialog.left[turn]];
            dialogUI.textUI.sprite        = text[currentDialog.text[turn]];

            var voice = MC.Sound.MCSoundManager.Instance.objectSound.dialogVoice;

            voice.PlaySound(MC.Sound.MCSoundManager.Instance.gameObject, voice.voice[currentDialog.voice[turn]]);
        }
Beispiel #2
0
 public DialogueWords(TalkerInformation talkerInfo, string words, TalkerType talkerType = 0)
 {
     this.talkerInfo = talkerInfo;
     this.words      = words;
     this.talkerType = talkerType;
 }