Beispiel #1
0
        public override void Execute(ConsoleSystem.Arg Arguments, string[] ChatArguments)
        {
            string str = "";

            for (int i = 0; i < ChatArguments.Length; i++)
            {
                str = str + ChatArguments[i] + " ";
            }
            str = str.Trim();
            PlayerClient client = null;

            foreach (PlayerClient client2 in PlayerClient.All)
            {
                if (client2.netUser.displayName.ToLower() == str.ToLower())
                {
                    client = client2;
                }
            }
            if (client != null)
            {
                try
                {
                    Character character;
                    Character.FindByUser(client.userID, out character);
                    IDBase victim = character;
                    TakeDamage.Kill(Arguments.argUser.playerClient, victim, null);
                    Util.sayUser(Arguments.argUser.networkPlayer, Core.Name, "You killed " + client.netUser.displayName);
                    Util.sayUser(client.netPlayer, Core.Name, Arguments.argUser.displayName + " killed you with his admin power.");
                }
                catch (Exception ex)
                {
                    Logger.LogException(ex);
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Causes the player's character to die
        /// </summary>
        public void Kill()
        {
            var character = netUser.playerClient.controllable.idMain;

            if (character == null || !character.alive)
            {
                return;
            }

            TakeDamage.Kill(character, character);
        }
Beispiel #3
0
        /// <summary>
        /// Causes the user's character to die
        /// </summary>
        public void Kill()
        {
            var character = netUser.playerClient.controllable.idMain;

            if (!character || !character.alive)
            {
                return;
            }

            DamageEvent damageEvent;

            TakeDamage.Kill(character, character, out damageEvent);
        }
Beispiel #4
0
 public void KillPlayer(PlayerClient victim, PlayerClient myAdmin)
 {
     if (victim == myAdmin)
     {
         Util.sayUser(myAdmin.netUser.networkPlayer, Core.Name, "Suicide isn't painless. " + Core.Name + " won't let you kill yourself.");
     }
     else if (Administrator.IsAdmin(victim.userID) && !Administrator.GetAdmin(myAdmin.userID).HasPermission("RCON"))
     {
         Util.sayUser(myAdmin.netUser.networkPlayer, Core.Name, victim.netUser.displayName + " is an administrator. May I suggest a rock?");
     }
     else
     {
         Administrator.NotifyAdmins(string.Format("{0} killed {1} with mind bullets.", myAdmin.netUser.displayName, victim.netUser.displayName));
         Util.sayUser(victim.netPlayer, myAdmin.netUser.displayName, string.Format("I killed you with mind bullets. That's telekinesis, {1}.", myAdmin.netUser.displayName, victim.netUser.displayName));
         TakeDamage.Kill(myAdmin, victim, null);
     }
 }