void OnCollisionEnter(Collision collision) { foreach (ContactPoint contact in collision.contacts) { //Debug.Log(LayerMask.LayerToName(contact.thisCollider.gameObject.layer) + " hit " + contact.otherCollider.gameObject); //If hand hit something if (contact.thisCollider.gameObject.layer.Equals(LayerMask.NameToLayer("Attack"))) { GameObject other = contact.otherCollider.gameObject; //Debug.Log(other); other.GetComponent <Rigidbody>().AddForce(tagForce * -contact.normal, ForceMode.VelocityChange); if (tagScript.IsTag()) { TagScript otherTag = other.GetComponentInParent <TagScript>(); if (otherTag != null) { Debug.Log("TAGGED"); otherTag.SetTag(true); this.tagScript.SetTag(false); } } //Avoid Colliding many times handController.ToggleHandCollider(0); break; } } }
private string MatchEvaluatorScript(Match m) { Type tagType = typeof(TagScript); TagScript tagObject = new TagScript(); // Set the text SetProperty(tagType, tagObject, "Text", m.Groups[RegExConstants.RE_CS_SCRIPT_TEXT].Value); if (m.Groups[RegExConstants.RE_CS_SCRIPT_KEY].Captures.Count > 0) { for (int i = 0; i < m.Groups[RegExConstants.RE_CS_SCRIPT_KEY].Captures.Count; i++) { SetProperty(tagType, tagObject, m.Groups[RegExConstants.RE_CS_SCRIPT_KEY].Captures[i].Value, m.Groups[RegExConstants.RE_CS_SCRIPT_VALUE].Captures[i].Value); } } // Add the templateobject to the list TemplateObjectList.Add(new TemplateObject(tagType, tagObject)); return(string.Empty); }
// Use this for initialization void Start() { player = GameObject.FindWithTag("Player").transform; navMeshAgent = GetComponent <NavMeshAgent>(); taggingScript = GetComponent <TaggingParent>(); tagScript = GetComponent <TagScript>(); }
public void AddCondition(ConditionInstanceClass con, TagScript tagObject) { if (tagObject != null) { if (!conditionTags.ContainsKey(con.condition.name)) { tagObject.condition = con; conditionTags.Add(con.condition.name, tagObject); conditionsBrowsed = false; } } else { Debug.Log("Tagscript no found"); } }
/// <summary> /// Initializes this tag in the correct context. /// </summary> /// <param name="context">The request context.</param> /// <param name="tagScript">The script to which the tag belongs.</param> public override void InitializeContext(IMansionContext context, TagScript tagScript) { // validate arguments if (context == null) throw new ArgumentNullException("context"); if (tagScript == null) throw new ArgumentNullException("tagScript"); // allow base to proces as well base.InitializeContext(context, tagScript); // get the name of the procedure var procedureName = GetRequiredAttribute<string>(context, "procedureName"); // register the procedure tagScript.RegisterProcedure(context, procedureName, this); }
void Update() { character = GameObject.FindWithTag("Character"); tag1 = character.transform.GetChild(0).gameObject; tag2 = character.transform.GetChild(1).gameObject; tag3 = character.transform.GetChild(2).gameObject; tag1script = tag1.GetComponent <TagScript>(); tag2script = tag2.GetComponent <TagScript>(); tag3script = tag3.GetComponent <TagScript>(); killcoroutine = PushAndKill(1.0f); addnewcharacter = AddNewChar(1.0f); throwup = PushUp(1.0f); character = GameObject.FindWithTag("Character"); rb = character.GetComponent <Rigidbody2D>(); soulPoints = tag1script.currentPoints + tag2script.currentPoints + tag3script.currentPoints; //Debug.Log("This souls value in points is: " + soulPoints); playerAnimator = character.GetComponent <Animator>(); }
public void AddConditionToMember() { TagScript temp = null; int tempN; if (!string.IsNullOrEmpty(conditionEnterer.text)) { if (!int.TryParse(conditionAgeEnterer.text, out tempN)) { tempN = 0; } if (string.IsNullOrEmpty(conditionDetailEnterer.text)) { conditionDetailEnterer.text = ""; } selectedMember.AddCondition(new ConditionInstanceClass(ConditionGlossary.GetCondition(conditionEnterer.text), conditionDetailEnterer.text, tempN)); } else { LogError("You must specify the condition!"); } }
public static TagScript xmlspace(this TagScript tag, string value) { tag.XmlSpace = value; return(tag); }
public static TagScript defer(this TagScript tag, Defer value) { tag.Defer = value; return(tag); }
public static TagScript src(this TagScript tag, string value) { tag.Src = value; return(tag); }
public static TagScript type(this TagScript tag, MimeType value) { tag.Type = value; return(tag); }
public static TagScript charset(this TagScript tag, Charset value) { tag.Charset = value; return(tag); }
public static string CreateContents(string nameSpace, string className, string classDefaultInherit, List <TemplateObject> templateObjectList, string templateName) { StringBuilder result = new StringBuilder(); int currentIndent = 0; int indentIncrease = 4; // Check if this is a special case like Core.cst where there is only one TagText // in the whole templateObjectList. if (templateObjectList.Count == 1 && templateObjectList[0].TagType == typeof(TagText)) { TagText tText = (TagText)templateObjectList[0].Object; // Check if a namespace is defined somewhere, then ignore this if (Regex.Matches(tText.Text, @"^namespace\s+\w+\s*$").Count == 0) { // Find using statement and i3 the namespace should be inserted MatchCollection mc = Regex.Matches(tText.Text, RegExConstants.RE_CS_USINGSTATEMENTS); // Must be only one match if (mc.Count == 1) { result.Append(mc[0].Groups[RegExConstants.RE_CS_USINGSTATEMENTS_USING].Value); // Add namespace tag result.AppendLine(TemplateCreateNamespacePart(nameSpace, currentIndent)); currentIndent += indentIncrease; result.AppendLine(BreakLinesAndOutput(mc[0].Groups[RegExConstants.RE_CS_USINGSTATEMENTS_RESTOFFILE].Value, currentIndent)); currentIndent -= indentIncrease; result.AppendLine(string.Format("{0}}}", GetIndent(currentIndent))); return(result.ToString()); } } } // Create the using statements TagImport tagImport = GetTemplateObject <TagImport>(templateObjectList); bool usingSystem = false; bool usingSystemCollectionsGeneric = false; bool usingCodesmithEngine = false; while (tagImport != null) { result.AppendLine(TemplateCreateUsingPart(tagImport, currentIndent)); if (tagImport.Namespace.Equals("System", StringComparison.CurrentCultureIgnoreCase)) { usingSystem = true; } if (tagImport.Namespace.Equals("System.Collections.Generic", StringComparison.CurrentCultureIgnoreCase)) { usingSystemCollectionsGeneric = true; } if (tagImport.Namespace.Equals("CodeSmith.Engine", StringComparison.CurrentCultureIgnoreCase)) { usingCodesmithEngine = true; } tagImport = GetTemplateObject <TagImport>(templateObjectList); } // Add System and System.Collections.Generic if (!usingSystem) { result.AppendLine(TemplateCreateUsingPart(new TagImport("System"), currentIndent)); } if (!usingSystemCollectionsGeneric) { result.AppendLine(TemplateCreateUsingPart(new TagImport("System.Collections.Generic"), currentIndent)); } if (!usingCodesmithEngine) { result.AppendLine(TemplateCreateUsingPart(new TagImport("CodeSmith.Engine"), currentIndent)); } result.AppendLine(); // Create namespace tag result.AppendLine(TemplateCreateNamespacePart(nameSpace, currentIndent)); currentIndent += indentIncrease; // Find the CodeTemplate object in list TagCodeTemplate tagCodeTemplate = GetTemplateObject <TagCodeTemplate>(templateObjectList); if (tagCodeTemplate != null && tagCodeTemplate.Inherits != string.Empty) { result.AppendLine(TemplateCreateClassPart(className, tagCodeTemplate.Inherits, currentIndent)); } else { result.AppendLine(TemplateCreateClassPart(className, classDefaultInherit, currentIndent)); } currentIndent += indentIncrease; // Create the properties TagProperty tagProperty = GetTemplateObject <TagProperty>(templateObjectList); while (tagProperty != null) { result.AppendLine(TemplateCreateProperty(tagProperty.Name, tagProperty.Type, currentIndent)); tagProperty = GetTemplateObject <TagProperty>(templateObjectList); } result.AppendLine(); StringBuilder __text = new StringBuilder(); result.AppendLine(string.Format("{0}public override string OriginalTemplateName {{ get {{ return @\"{1}\"; }} }}\r\n", GetIndent(currentIndent), templateName)); string templateComment = @"Generated from template: " + templateName; // Override the Render function result.AppendLine(string.Format("{0}public override void Render()\r\n{0}{{\r\n{1}TagFile(@\"{2}\");", GetIndent(currentIndent), GetIndent(currentIndent + indentIncrease), templateComment)); // Find all TagCSharp and TagText items and create the code from that for (int i = 0; i < templateObjectList.Count; i++) { TemplateObject obj = templateObjectList[i]; if (obj.TagType == typeof(TagCSharp)) { result.Append(BreakLinesAndOutput(((TagCSharp)obj.Object).Code, currentIndent)); } else if ((obj.TagType == typeof(TagText)) || (obj.TagType == typeof(TagParameter))) { int lookAheadIndex = i + 1; while (lookAheadIndex < templateObjectList.Count) { if ((templateObjectList[lookAheadIndex].TagType == typeof(TagText)) || (templateObjectList[lookAheadIndex].TagType == typeof(TagParameter))) { lookAheadIndex++; } else { break; } } // idx points to the next code fragment i.e. not Text or parameters // create single string.format using the text and parameters // advance i to skip ahead // Do string replace " to "" and the other first ?? togr string argumentList = string.Empty; int stringFormatIndex = 0; for (int i2 = i; i2 < lookAheadIndex; i2++) { argumentList = string.Concat(argumentList, string.Format("{{{0}}}", stringFormatIndex)); stringFormatIndex++; } StringBuilder code = new StringBuilder(); code.AppendLine(string.Format("__text.AppendFormat(\"{0}\\r\\n\"", argumentList)); for (int i3 = i; i3 < lookAheadIndex; i3++) { if (templateObjectList[i3].TagType == typeof(TagText)) { TagText tText = (TagText)templateObjectList[i3].Object; // Convert text. Change all " to "" tText.Text = tText.Text.Replace("\"", "\"\""); // Remove all consecutive \n and also all \n that is occuring alone not after a \r tText.Text = Regex.Replace(tText.Text, "((?<=[^\r])\n)|(\n{2,})", string.Empty); code.AppendLine(string.Format(",@\"{0}\"", tText.Text)); } else { TagParameter tParam = (TagParameter)templateObjectList[i3].Object; code.AppendLine(string.Format(",{0}", tParam.Parameter)); } } code.AppendLine(");"); result.Append(string.Format("{0}{1}", GetIndent(currentIndent), code.ToString())); i = lookAheadIndex - 1; } } result.AppendLine(string.Format("{0}return;", GetIndent(currentIndent + indentIncrease))); result.AppendLine(string.Format("{0}}}", GetIndent(currentIndent))); currentIndent -= indentIncrease; result.AppendLine(); // Add the script section the properties TagScript tagScript = GetTemplateObject <TagScript>(templateObjectList); while (tagScript != null) { result.AppendLine(tagScript.Text); tagScript = GetTemplateObject <TagScript>(templateObjectList); } result.AppendLine(string.Format("{0}}}", GetIndent(currentIndent))); currentIndent -= indentIncrease; result.AppendLine(string.Format("{0}}}", GetIndent(currentIndent))); return(result.ToString()); }
void Start() { tagScript = GetComponent <TagScript>(); handController = GetComponentInChildren <HandController>(); }