public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < this.length; i++)
     {
         buffer.WriteUInt16(this.rows[i].Col1);
         buffer.WriteString(this.rows[i].Col2);
         buffer.WriteCodedRID(this.rows[i].Col3, CodedIndex.TypeDefOrRef);
     }
 }
Beispiel #2
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteUInt32(base.rows[i].Col1);
         buffer.WriteUInt32(base.rows[i].Col2);
         buffer.WriteString(base.rows[i].Col3);
         buffer.WriteCodedRID(base.rows[i].Col4, CodedIndex.Implementation);
     }
 }
Beispiel #3
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteUInt16(base.rows[i].Col1);
         buffer.WriteCodedRID(base.rows[i].Col2, CodedIndex.MemberForwarded);
         buffer.WriteString(base.rows[i].Col3);
         buffer.WriteRID(base.rows[i].Col4, Table.ModuleRef);
     }
 }
Beispiel #4
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteUInt16(base.rows[i].Col1);
         buffer.WriteUInt16((ushort)base.rows[i].Col2);
         buffer.WriteCodedRID(base.rows[i].Col3, CodedIndex.TypeOrMethodDef);
         buffer.WriteString(base.rows[i].Col4);
     }
 }
Beispiel #5
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteBlob(base.rows[i].Col1);
         buffer.WriteGuid(base.rows[i].Col2);
         buffer.WriteBlob(base.rows[i].Col3);
         buffer.WriteGuid(base.rows[i].Col4);
     }
 }
Beispiel #6
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < this.length; i++)
     {
         buffer.WriteUInt32((uint)this.rows[i].Col1);
         buffer.WriteUInt32(this.rows[i].Col2);
         buffer.WriteString(this.rows[i].Col3);
         buffer.WriteString(this.rows[i].Col4);
         buffer.WriteCodedRID(this.rows[i].Col5, CodedIndex.Implementation);
     }
 }
 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < this.length; i++)
     {
         buffer.WriteUInt32(this.rows[i].Col1);
         buffer.WriteString(this.rows[i].Col2);
         buffer.WriteString(this.rows[i].Col3);
         buffer.WriteCodedRID(this.rows[i].Col4, CodedIndex.TypeDefOrRef);
         buffer.WriteRID(this.rows[i].Col5, Table.Field);
         buffer.WriteRID(this.rows[i].Col6, Table.Method);
     }
 }
Beispiel #8
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 public override void Write(TableHeapBuffer buffer)
 {
     buffer.WriteUInt32((uint)this.row.Col1);
     buffer.WriteUInt16(this.row.Col2);
     buffer.WriteUInt16(this.row.Col3);
     buffer.WriteUInt16(this.row.Col4);
     buffer.WriteUInt16(this.row.Col5);
     buffer.WriteUInt32((uint)this.row.Col6);
     buffer.WriteBlob(this.row.Col7);
     buffer.WriteString(this.row.Col8);
     buffer.WriteString(this.row.Col9);
 }
 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < this.length; i++)
     {
         buffer.WriteUInt32(this.rows[i].Col1);
         buffer.WriteUInt16(this.rows[i].Col2);
         buffer.WriteUInt16(this.rows[i].Col3);
         buffer.WriteString(this.rows[i].Col4);
         buffer.WriteBlob(this.rows[i].Col5);
         buffer.WriteRID(this.rows[i].Col6, Table.Param);
     }
 }
Beispiel #10
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteRID(base.rows[i].Col1, Table.Method);
         buffer.WriteRID(base.rows[i].Col2, Table.ImportScope);
         buffer.WriteRID(base.rows[i].Col3, Table.LocalVariable);
         buffer.WriteRID(base.rows[i].Col4, Table.LocalConstant);
         buffer.WriteUInt32(base.rows[i].Col5);
         buffer.WriteUInt32(base.rows[i].Col6);
     }
 }
Beispiel #11
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteUInt32(base.rows[i].Col1);
         buffer.WriteUInt16((ushort)base.rows[i].Col2);
         buffer.WriteUInt16((ushort)base.rows[i].Col3);
         buffer.WriteString(base.rows[i].Col4);
         buffer.WriteBlob(base.rows[i].Col5);
         buffer.WriteRID(base.rows[i].Col6, Table.Param);
     }
 }
Beispiel #12
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 public override void Write(TableHeapBuffer buffer)
 {
     for (int i = 0; i < base.length; i++)
     {
         buffer.WriteUInt16(base.rows[i].Col1);
         buffer.WriteUInt16(base.rows[i].Col2);
         buffer.WriteUInt16(base.rows[i].Col3);
         buffer.WriteUInt16(base.rows[i].Col4);
         buffer.WriteUInt32((uint)base.rows[i].Col5);
         buffer.WriteBlob(base.rows[i].Col6);
         buffer.WriteString(base.rows[i].Col7);
         buffer.WriteString(base.rows[i].Col8);
         buffer.WriteBlob(base.rows[i].Col9);
     }
 }
Beispiel #13
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 public abstract void Write(TableHeapBuffer buffer);