Beispiel #1
0
    TSGamePiece spawnPiece(StimuliSet set)
    {
        toggleAllPiecesVisible(isVisible: false);
        TSGamePiece piece      = choosePieceToSpawn();
        int         pieceIndex = ArrayUtil.IndexOf(boardPieces, piece);

        this.activeTile = boardTiles[pieceIndex];
        piece.SetPiece(batch, set);
        activeTile.SetPiece(piece);
        this.currentTask = trackTask(set, pieceIndex);
        return(piece);
    }