Beispiel #1
0
 public void WaterInput(int waterType)
 {
     if (waterType == 0)
     {
         roomMenu.localPlayer.properties.HealthWaterNum--;
         Debug.Log("use HealthWater");
     }
     else if (waterType == 1)
     {
         roomMenu.localPlayer.properties.ManaWaterNum--;
         Debug.Log("use ManaWater");
     }
     playerInfo.UseWaterInput(waterType);
     playerAnimator.UseWaterInput(waterType);
 }