getAtlasPath() public static method

public static getAtlasPath ( string AtlasName ) : string
AtlasName string
return string
Beispiel #1
0
    //--------------------------------------
    // EVENTS
    //--------------------------------------

    public void OnAtlasChange(string atlasName)
    {
        string path = TPAtlasesData.getAtlasPath(atlasName);

        meshTexture.atlas = path;

        if (replaceMaterial)
        {
            Material m = Resources.Load(path + "Material") as Material;

            if (gameObject.GetComponent <Renderer>().sharedMaterial != m)
            {
                gameObject.GetComponent <Renderer>().sharedMaterial = m;
            }
        }
    }
    //--------------------------------------
    // GET / SET
    //--------------------------------------


    private TPAtlas getAtlas(string atlasName)
    {
        string path = TPAtlasesData.getAtlasPath(atlasName);

        return(TPackManager.getAtlas(path));
    }
Beispiel #3
0
    //--------------------------------------
    // EVENTS
    //--------------------------------------

    public virtual void OnAtlasChange(string atlasName)
    {
        string path = TPAtlasesData.getAtlasPath(atlasName);

        SwitchAtlas(path);
    }