Beispiel #1
0
        public static GameRuntimeData LoadArchive(int fileIndex)
        {
            string          sPath      = GetArchiveFilePath(fileIndex);
            GameRuntimeData tagArchive = null;

            if (File.Exists(sPath))
            {
                using (FileStream fs = File.OpenRead(sPath))
                {
                    byte[] buffer1 = new byte[sizeof(int)];
                    fs.Read(buffer1, 0, sizeof(int));
                    int    dataLen     = BitConverter.ToInt32(buffer1, 0);
                    byte[] archiveData = new byte[dataLen];
                    fs.Read(archiveData, 0, dataLen);

                    TDES tdesTool = new TDES();
                    tdesTool.Init(ConStr.DES_KEY);

                    byte[]    decryptData = tdesTool.Decrypt(archiveData);
                    string    txtData     = System.Text.Encoding.Default.GetString(decryptData, 0, decryptData.Length);
                    Hashtable hsData      = txtData.hashtableFromJson();
                    tagArchive = Saveable.Facade.LoadRoot <GameRuntimeData>(hsData);

                    fs.Close();
                }
            }
            _instance           = tagArchive;//记录单例
            _instance.SaveIndex = fileIndex;
            _instance.InitAllRole();
            return(tagArchive);
        }
Beispiel #2
0
        public void SaveToFile(int fileIndex)
        {
            string fileName    = string.Format(ARCHIVE_FILE_NAME, fileIndex);
            string sFolderPath = Application.persistentDataPath + "/" + ARCHIVE_FILE_DIR;

            if (!Directory.Exists(sFolderPath))
            {
                Directory.CreateDirectory(sFolderPath);
            }
            string sPath = sFolderPath + "/" + fileName;

            using (MemoryStream ms = new MemoryStream())
            {
                //写入存档内容
                TDES tdesTool = new TDES();
                tdesTool.Init(ConStr.DES_KEY);

                Hashtable hsData       = Save();
                byte[]    strBuffer    = System.Text.Encoding.Default.GetBytes(hsData.toJson());
                byte[]    encryptDatas = tdesTool.Encrypt(strBuffer);
                ms.Write(BitConverter.GetBytes(encryptDatas.Length), 0, sizeof(int));
                ms.Write(encryptDatas, 0, encryptDatas.Length);

                File.WriteAllBytes(sPath, ms.GetBuffer());
            }
        }