Beispiel #1
0
        public void run()
        {
            int  cmdID           = 0;
            long processTime     = 0L;
            long processWaitTime = 0L;

            if (Monitor.TryEnter(this.session.Lock))
            {
                try
                {
                    long processBeginTime = TimeUtil.NowEx();
                    processWaitTime = processBeginTime - this.beginTime;
                    TCPCmdWrapper wrapper = this.session.getNextTCPCmdWrapper();
                    if (null != wrapper)
                    {
                        try
                        {
                            TCPCmdHandler.ProcessCmd(wrapper.TcpMgr, wrapper.TMSKSocket, wrapper.TcpClientPool, wrapper.TcpRandKey, wrapper.Pool, wrapper.NID, wrapper.Data, wrapper.Count);
                        }
                        catch (Exception ex)
                        {
                            DataHelper.WriteFormatExceptionLog(ex, string.Format("指令处理错误:{0},{1}", Global.GetDebugHelperInfo(wrapper.TMSKSocket), (TCPGameServerCmds)wrapper.NID), false, false);
                        }
                        ProcessSessionTask.processCmdNum += 1L;
                        processTime = TimeUtil.NowEx() - processBeginTime;
                        ProcessSessionTask.processTotalTime += processWaitTime + processTime;
                        cmdID = wrapper.NID;
                        wrapper.release();
                        wrapper = null;
                    }
                }
                catch (Exception ex)
                {
                    throw ex;
                }
                finally
                {
                    Monitor.Exit(this.session.Lock);
                }
                if (cmdID > 0)
                {
                    TCPManager.RecordCmdDetail2(cmdID, processTime, processWaitTime);
                }
            }
            else
            {
                TCPManager.getInstance().taskExecutor.scheduleExecute(this, 5L);
            }
        }
Beispiel #2
0
        public void run()
        {
            //                 lock (session.Lock)
            //                 {
            //
            //                 }

            int  cmdID           = 0;
            long processTime     = 0L;
            long processWaitTime = 0L;

            //因为业务层处理时未做同步,暂时锁会话,保证每个玩家的指令处理时线性的
            if (Monitor.TryEnter(session.Lock))
            {
                try
                {
                    long processBeginTime = TimeUtil.NowEx();
                    processWaitTime = processBeginTime - beginTime;

                    TCPCmdWrapper wrapper = session.getNextTCPCmdWrapper();
                    if (null != wrapper)
                    {
                        try
                        {
                            TCPCmdHandler.ProcessCmd(wrapper.TcpMgr, wrapper.TMSKSocket, wrapper.TcpClientPool, wrapper.TcpRandKey, wrapper.Pool, wrapper.NID, wrapper.Data, wrapper.Count);
                        }
                        catch (Exception ex)
                        {
                            DataHelper.WriteFormatExceptionLog(ex, string.Format("指令处理错误:{0},{1}", Global.GetDebugHelperInfo(wrapper.TMSKSocket), (TCPGameServerCmds)wrapper.NID), false);
                        }

                        processCmdNum++;
                        processTime       = (TimeUtil.NowEx() - processBeginTime);
                        processTotalTime += (processWaitTime + processTime);

                        cmdID = wrapper.NID;

                        wrapper.release();
                        wrapper = null;
                    }
                }
                catch (Exception ex)
                {
                    throw ex;
                }
                finally
                {
                    Monitor.Exit(session.Lock);
                }

                if (cmdID > 0)
                {
                    TCPManager.RecordCmdDetail2(cmdID, processTime, processWaitTime);
                }
            }
            else
            {
                //如果当session有指令正在处理,把当前指令重新丢进队列,延迟5毫秒处理,防止同一session占用过多线程,保证资源合理利用
                TCPManager.getInstance().taskExecutor.scheduleExecute(this, 5);
            }
        }