Beispiel #1
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsQuestCompleteTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("map_id");

            source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("quest_id");

            source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("user_id");

            source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("when");

            source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);

            i = dataRecord.GetOrdinal("x");

            source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("y");

            source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this CharacterStatusEffectTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "character_id":
                    source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;


                case "id":
                    source.ID = (DemoGame.ActiveStatusEffectID)(DemoGame.ActiveStatusEffectID) dataRecord.GetInt32(i);
                    break;


                case "power":
                    source.Power = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "status_effect_id":
                    source.StatusEffect = (DemoGame.StatusEffectType)(DemoGame.StatusEffectType) dataRecord.GetByte(i);
                    break;


                case "time_left_secs":
                    source.TimeLeftSecs = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
Beispiel #3
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "amount":
                    source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "character_template_id":
                    source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "direction_id":
                    source.DirectionId = (NetGore.Direction)(NetGore.Direction) dataRecord.GetInt16(i);
                    break;


                case "height":
                    source.Height = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "id":
                    source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID) dataRecord.GetInt32(i);
                    break;


                case "map_id":
                    source.MapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);
                    break;


                case "respawn":
                    source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "width":
                    source.Width = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "x":
                    source.X = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "y":
                    source.Y = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "id":
                    source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "map_id":
                    source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "npc_template_id":
                    source.NPCTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "npc_x":
                    source.NpcX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "npc_y":
                    source.NpcY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "user_id":
                    source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;


                case "user_level":
                    source.UserLevel = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "user_x":
                    source.UserX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "user_y":
                    source.UserY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "when":
                    source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;
                }
            }
        }
Beispiel #5
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsUserShoppingTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("amount");

            source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("character_id");

            source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("cost");

            source.Cost = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("item_template_id");

            source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("map_id");

            source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("sale_type");

            source.SaleType = (System.SByte)(System.SByte) dataRecord.GetSByte(i);

            i = dataRecord.GetOrdinal("shop_id");

            source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("when");

            source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);

            i = dataRecord.GetOrdinal("x");

            source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("y");

            source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this CharacterTemplateEquippedTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "chance":
                    source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i);
                    break;


                case "character_template_id":
                    source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "id":
                    source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "item_template_id":
                    source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this CharacterTemplateInventoryTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("chance");

            source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("character_template_id");

            source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("item_template_id");

            source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("max");

            source.Max = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("min");

            source.Min = (System.Byte)(System.Byte) dataRecord.GetByte(i);
        }
Beispiel #8
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this CharacterQuestStatusKillsTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "character_id":
                    source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;


                case "character_template_id":
                    source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "count":
                    source.Count = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "quest_id":
                    source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
Beispiel #9
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("amount");

            source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("character_template_id");

            source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("direction_id");

            source.DirectionId = (NetGore.Direction)(NetGore.Direction) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("height");

            source.Height = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("id");

            source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("map_id");

            source.MapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("respawn");

            source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("width");

            source.Width = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("x");

            source.X = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("y");

            source.Y = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("map_id");

            source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("npc_template_id");

            source.NPCTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("npc_x");

            source.NpcX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("npc_y");

            source.NpcY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("user_id");

            source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("user_level");

            source.UserLevel = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("user_x");

            source.UserX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("user_y");

            source.UserY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("when");

            source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
        }
Beispiel #11
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsQuestCompleteTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "id":
                    source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "map_id":
                    source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "quest_id":
                    source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i);
                    break;


                case "user_id":
                    source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;


                case "when":
                    source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;


                case "x":
                    source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "y":
                    source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
Beispiel #12
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this MapTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("id");

            source.ID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("name");

            source.Name = (System.String)(System.String) dataRecord.GetString(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsNetworkTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "connections":
                    source.Connections = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "id":
                    source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "recv_bytes":
                    source.RecvBytes = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "recv_messages":
                    source.RecvMessages = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "recv_packets":
                    source.RecvPackets = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "sent_bytes":
                    source.SentBytes = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "sent_messages":
                    source.SentMessages = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "sent_packets":
                    source.SentPackets = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "when":
                    source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this CharacterStatusEffectTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("character_id");

            source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (DemoGame.ActiveStatusEffectID)(DemoGame.ActiveStatusEffectID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("power");

            source.Power = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("status_effect_id");

            source.StatusEffect = (DemoGame.StatusEffectType)(DemoGame.StatusEffectType) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("time_left_secs");

            source.TimeLeftSecs = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this EventCountersMapTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("counter");

            source.Counter = (System.Int64)(System.Int64) dataRecord.GetInt64(i);

            i = dataRecord.GetOrdinal("map_event_counter_id");

            source.MapEventCounterId = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("map_id");

            source.MapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this QuestRequireKillTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("amount");

            source.Amount = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("character_template_id");

            source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("quest_id");

            source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i);
        }
Beispiel #17
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this MapTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "id":
                    source.ID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);
                    break;


                case "name":
                    source.Name = (System.String)(System.String) dataRecord.GetString(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this CharacterTemplateEquippedTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("chance");

            source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("character_template_id");

            source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("item_template_id");

            source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsNetworkTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("connections");

            source.Connections = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("recv_bytes");

            source.RecvBytes = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("recv_messages");

            source.RecvMessages = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("recv_packets");

            source.RecvPackets = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("sent_bytes");

            source.SentBytes = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("sent_messages");

            source.SentMessages = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("sent_packets");

            source.SentPackets = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);

            i = dataRecord.GetOrdinal("when");

            source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this EventCountersMapTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "counter":
                    source.Counter = (System.Int64)(System.Int64) dataRecord.GetInt64(i);
                    break;


                case "map_event_counter_id":
                    source.MapEventCounterId = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "map_id":
                    source.MapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
Beispiel #21
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/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this GuildEventTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("arg0");

            source.Arg0 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));

            i = dataRecord.GetOrdinal("arg1");

            source.Arg1 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));

            i = dataRecord.GetOrdinal("arg2");

            source.Arg2 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));

            i = dataRecord.GetOrdinal("character_id");

            source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("created");

            source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);

            i = dataRecord.GetOrdinal("event_id");

            source.EventID = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("guild_id");

            source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("target_character_id");

            source.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)(System.Nullable <DemoGame.CharacterID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Int32>)null : dataRecord.GetInt32(i));
        }
Beispiel #22
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this GuildEventTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "arg0":
                    source.Arg0 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));
                    break;


                case "arg1":
                    source.Arg1 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));
                    break;


                case "arg2":
                    source.Arg2 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));
                    break;


                case "character_id":
                    source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;


                case "created":
                    source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;


                case "event_id":
                    source.EventID = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "guild_id":
                    source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i);
                    break;


                case "id":
                    source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "target_character_id":
                    source.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)(System.Nullable <DemoGame.CharacterID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Int32>)null : dataRecord.GetInt32(i));
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsCountNpcKillUserTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "count":
                    source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "last_update":
                    source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;


                case "npc_template_id":
                    source.NPCTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "user_id":
                    source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsCountNpcKillUserTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("count");

            source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("last_update");

            source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);

            i = dataRecord.GetOrdinal("npc_template_id");

            source.NPCTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("user_id");

            source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
        }
Beispiel #25
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this ItemTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("action_display_id");

            source.ActionDisplayID = (System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("amount");

            source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("description");

            source.Description = (System.String)(System.String) dataRecord.GetString(i);

            i = dataRecord.GetOrdinal("equipped_body");

            source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));

            i = dataRecord.GetOrdinal("graphic");

            source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("height");

            source.Height = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("hp");

            source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("item_template_id");

            source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("mp");

            source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("name");

            source.Name = (System.String)(System.String) dataRecord.GetString(i);

            i = dataRecord.GetOrdinal("range");

            source.Range = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("skill_id");

            source.SkillID = (System.Nullable <DemoGame.SkillType>)(System.Nullable <DemoGame.SkillType>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Byte>)null : dataRecord.GetByte(i));

            i = dataRecord.GetOrdinal("stat_agi");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_defence");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_int");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxhit");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxhp");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxmp");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_minhit");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_req_agi");

            source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_req_int");

            source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_req_str");

            source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_str");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("type");

            source.Type = (DemoGame.ItemType)(DemoGame.ItemType) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("value");

            source.Value = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("weapon_type");

            source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("width");

            source.Width = (System.Byte)(System.Byte) dataRecord.GetByte(i);
        }
Beispiel #26
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this ItemTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "action_display_id":
                    source.ActionDisplayID = (System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "amount":
                    source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "description":
                    source.Description = (System.String)(System.String) dataRecord.GetString(i);
                    break;


                case "equipped_body":
                    source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));
                    break;


                case "graphic":
                    source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex) dataRecord.GetUInt16(i);
                    break;


                case "height":
                    source.Height = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "hp":
                    source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);
                    break;


                case "id":
                    source.ID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i);
                    break;


                case "item_template_id":
                    source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "mp":
                    source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);
                    break;


                case "name":
                    source.Name = (System.String)(System.String) dataRecord.GetString(i);
                    break;


                case "range":
                    source.Range = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "skill_id":
                    source.SkillID = (System.Nullable <DemoGame.SkillType>)(System.Nullable <DemoGame.SkillType>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Byte>)null : dataRecord.GetByte(i));
                    break;


                case "stat_agi":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_defence":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_int":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxhit":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxhp":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxmp":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_minhit":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_req_agi":
                    source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_req_int":
                    source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_req_str":
                    source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_str":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "type":
                    source.Type = (DemoGame.ItemType)(DemoGame.ItemType) dataRecord.GetByte(i);
                    break;


                case "value":
                    source.Value = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "weapon_type":
                    source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType) dataRecord.GetByte(i);
                    break;


                case "width":
                    source.Width = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this ShopTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("can_buy");

            source.CanBuy = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("name");

            source.Name = (System.String)(System.String) dataRecord.GetString(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsCountShopBuyTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("count");

            source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("last_update");

            source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);

            i = dataRecord.GetOrdinal("shop_id");

            source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i);
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsCountShopBuyTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "count":
                    source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "last_update":
                    source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;


                case "shop_id":
                    source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this ShopTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "can_buy":
                    source.CanBuy = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i);
                    break;


                case "id":
                    source.ID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i);
                    break;


                case "name":
                    source.Name = (System.String)(System.String) dataRecord.GetString(i);
                    break;
                }
            }
        }