Beispiel #1
0
    void Start()
    {
        synthMain = Camera.main.GetComponent <SynthManager>();
        if (!synthMain.spawnFlowers)
        {
            return;
        }

        flowers         = new List <GameObject>();
        flowerSpawnTime = new List <float>();
        notesOrder      = new List <int>();


        xRange    = endPoint.position.x - startPoint.position.x;
        noteRange = endNote - startNote;
    }
Beispiel #2
0
 void Start()
 {
     synth = Camera.main.GetComponent <SynthManager>();
     StartCoroutine(RandomNotes());
 }
Beispiel #3
0
 void Awake()
 {
     Instance = this;
 }