public object Deserialize(NetDataReader stream)
        {
            var objToSerialize = new SyncedTime();

            {
                objToSerialize.Time = stream.GetLong();
            }

            return(objToSerialize);
        }
Beispiel #2
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    private void OnGUI()
    {
        if (Obj  is IHasMortalEngine me)
        {
            var screenPos = Camera.main.WorldToScreenPoint(transform.position);
            GUI.Label(Rect.MinMaxRect(screenPos.x, Screen.height - screenPos.y - 200, screenPos.x + 100, Screen.height - screenPos.y), $"{me.Mortal.Health}");
        }
        if (!(Obj is IHasSpells))
        {
            return;
        }
        int index = 0;

        foreach (var info in ((IHasSpells)Obj).SpellsEngine.Infos)
        {
            var screenPos = Camera.main.WorldToScreenPoint(transform.position);
            GUI.Label(Rect.MinMaxRect(screenPos.x, Screen.height - screenPos.y + index * 30f, screenPos.x + 100, Screen.height - screenPos.y + 100 + index * 30f), info.Value.Text);
            index++;
        }
        if (Obj is GhostedEntity ge && ge.Debugged)
        {
            int eventIndex     = 0;
            var timeWindowSize = SyncedTime.FromSeconds(TimeWindowSeconds);
            var fromTime       = SyncedTime.Now - timeWindowSize;
            foreach (var e in ge.DebugEvents)
            {
                if (e.Value.end == long.MaxValue || e.Value.end > fromTime)
                {
                    var beginDelta = SyncedTime.ToSeconds(e.Value.begin - (SyncedTime.Now - timeWindowSize));
                    var endDelta   = e.Value.end == long.MaxValue ? TimeWindowSeconds :
                                     SyncedTime.ToSeconds(e.Value.end - (SyncedTime.Now - timeWindowSize));

                    GUI.Box(Rect.MinMaxRect(
                                beginDelta <0 ? 0f : Screen.width * beginDelta / TimeWindowSeconds,
                                            Screen.height - eventIndex * 40 - 40,
                                            endDelta> TimeWindowSeconds ? Screen.width : Screen.width * endDelta / TimeWindowSeconds,
                                Screen.height - eventIndex * 40
                                ), "");
                    GUI.Label(Rect.MinMaxRect(
                                  beginDelta < 0 ? 0f : Screen.width * beginDelta / TimeWindowSeconds,
                                  Screen.height - eventIndex * 40 - 40,
                                  Screen.width,
                                  Screen.height - eventIndex * 40
                                  ), e.Key);
                    eventIndex++;
                }
            }
        }
    }