// ----------------------------------------------------------------------------------- // // ----------------------------------------------------------------------------------- public int GetUCE_warehouseIndexByName(string itemName) { return(UCE_guildWarehouse.FindIndex(slot => slot.amount > 0 && slot.item.name == itemName)); }
// equipment /////////////////////////////////////////////////////////////// public int GetEquipmentIndexByName(string itemName) { return(equipment.FindIndex(slot => slot.amount > 0 && slot.item.name == itemName)); }
// inventory /////////////////////////////////////////////////////////////// // helper function to find an item in the inventory public int GetInventoryIndexByName(string itemName) { return(inventory.FindIndex(slot => slot.amount > 0 && slot.item.name == itemName)); }