public static void AliceDialogue6() { SwitchHub.Ignite(); //string[] lines = { "There. That explains it.", "The cables connecting Server A to\nServer B has overheated and burnt down.", "How could this be?", "These wires are able to handle 50GB\nof traffic per minute...", "Unless someone has been transporting\nmore data than that across the wire."}; //GameObject alice = GameObject.Find ("Alice"); //Speech.Instance.Speak (lines, myName, 200.0f, null, staticIcon); }
// Use this for initialization void Start () { hub = transform.parent.GetComponent<SwitchHub> (); anim = GetComponent<Animator> (); anim.SetBool ("value", value); }