Beispiel #1
0
 // Update is called once per frame
 void FixedUpdate()
 {
     if (Input.GetMouseButtonDown(0) && started == false)
     {
         Survival sur = FindObjectOfType(typeof(Survival)) as Survival;
         sur.AStart();
         AStart();
     }
     if (started == true)
     {
         if (Loaded == null)
         {
             LoadSling();
         }
     }
 }