public void start() { Debug.Log("Android started"); getBridge().Call("setPluginData", "Unity", Supersonic.pluginVersion(), Supersonic.unityVersion()); Debug.Log("Android started - ended"); }
public void start() { Debug.Log("Android started"); object[] args = new object[] { "Unity", Supersonic.pluginVersion(), Supersonic.unityVersion() }; this.getBridge().Call("setPluginData", args); Debug.Log("Android started - ended"); }
public void start() { CFStart(); CFSetPluginData("Unity", Supersonic.pluginVersion(), Supersonic.unityVersion()); }