// whether the buff ID is Kaioken
 public static bool IsSuperKaioken(BuffInfo buff)
 {
     return(buff.GetBuffId() == SuperKaioken.GetBuffId());
 }
 // whether the player is Kaioken
 public static bool IsSuperKaioken(Player player)
 {
     return(player.HasBuff(SuperKaioken.GetBuffId()));
 }