// Start is called before the first frame update void Start() { lightArray = GameObject.FindGameObjectsWithTag("ActivatableLight"); lightIntensities = new float[lightArray.Length]; sunlight = GetComponent <Light>(); DawnCall += Afternon; DuskCall += Morning; }
void MakeSunny() { if (WeatherNow != Weather.Sunny) { WeatherNow = Weather.Sunny; Log("Weather now: Sunny", ConsoleColor.DarkCyan); SunEvent?.Invoke(); } }
private void set_sun(SunEvent sunevent) { if (OnSunEvent != null) { OnSunEvent(sunevent); } switch (sunevent) { case SunEvent.Sunrise: if (OnSunrise != null) { OnSunrise(sunevent); } break; case SunEvent.Sunset: if (OnSunset != null) { OnSunset(sunevent); } break; } }
// Start is called before the first frame update void Start() { sunlight = GetComponent <Light>(); DawnCall += Afternon; DuskCall += Morning; }
/// <summary> /// Calculates time of the Equinox and Solstice. /// </summary> /// <param name="year">Year to calculate for.</param> /// <param name="sunEvent">Event to calculate.</param> /// <returns>Date and time event occurs as a fractional Julian Day.</returns> public static DateTime GetSunEventUtc(this int year, SunEvent sunEvent) { double y; double julianEphemerisDay; if (year >= 1000) { y = (Math.Floor((double)year) - 2000) / 1000; switch (sunEvent) { case SunEvent.VernalEquinox: julianEphemerisDay = 2451623.80984 + 365242.37404 * y + 0.05169 * (y * y) - 0.00411 * (y * y * y) - 0.00057 * (y * y * y * y); break; case SunEvent.SummerSolstice: julianEphemerisDay = 2451716.56767 + 365241.62603 * y + 0.00325 * (y * y) - 0.00888 * (y * y * y) - 0.00030 * (y * y * y * y); break; case SunEvent.AutumnalEquinox: julianEphemerisDay = 2451810.21715 + 365242.01767 * y + 0.11575 * (y * y) - 0.00337 * (y * y * y) - 0.00078 * (y * y * y * y); break; case SunEvent.WinterSolstice: julianEphemerisDay = 2451900.05952 + 365242.74049 * y + 0.06223 * (y * y) - 0.00823 * (y * y * y) - 0.00032 * (y * y * y * y); break; default: throw new NotSupportedException(); } } else { y = Math.Floor((double)year) / 1000; switch (sunEvent) { case SunEvent.VernalEquinox: julianEphemerisDay = 1721139.29189 + 365242.13740 * y + 0.06134 * (y * y) - 0.00111 * (y * y * y) - 0.00071 * (y * y * y * y); break; case SunEvent.SummerSolstice: julianEphemerisDay = 1721233.25401 + 365241.72562 * y + 0.05323 * (y * y) - 0.00907 * (y * y * y) - 0.00025 * (y * y * y * y); break; case SunEvent.AutumnalEquinox: julianEphemerisDay = 1721325.70455 + 365242.49558 * y + 0.11677 * (y * y) - 0.00297 * (y * y * y) - 0.00074 * (y * y * y * y); break; case SunEvent.WinterSolstice: julianEphemerisDay = 1721414.39987 + 365242.88257 * y + 0.00769 * (y * y) - 0.00933 * (y * y * y) - 0.00006 * (y * y * y * y); break; default: throw new NotSupportedException(); } } var julianCenturies = (julianEphemerisDay - 2451545.0) / 36525; var w = 35999.373 * julianCenturies - 2.47; var lambda = 1 + 0.0334 * Math.Cos(w * Deg2Radian) + 0.0007 * Math.Cos(2 * w * Deg2Radian); var sumOfPeriodicTerms = getSumOfPeriodicTerms(julianCenturies); return(JulianToUtcDate(julianEphemerisDay + (0.00001 * sumOfPeriodicTerms / lambda))); }