Beispiel #1
0
    public void UpdateScreenSpace(Rect screenSpace)
    {
        float num  = 387f;
        float num2 = 153f;
        float num3 = 50f;

        mInspectGroup.y = num2 + (GameHome.ScreenSpace.height - num2 - num3 - num) / 2f;
        mViewToolsGroup = new Rect(screenSpace.width / 2f - 121.5f, screenSpace.height - 113f, 243f, 93f);
        mSuitInspector.UpdateScreenSpace(new Rect(0f, 0f, mInspectGroup.width, mInspectGroup.height));
    }
    public IEnumerator UpdateScreenSpace()
    {
        yield return(new WaitForEndOfFrame());

        screenSpace = new Rect(0f, 0f, Screen.width, Screen.height);
        mSuitInspector.UpdateScreenSpace(new Rect(150f, 60f, screenSpace.width - 300f, screenSpace.height - 120f));
        bFullScreen    = Screen.fullScreen;
        fObjectOffsetX = screenSpace.height / 600f;
        ScrollFactor   = (screenSpace.height * 4.5f - screenSpace.width) / 8f;
    }