Beispiel #1
0
 /// <summary>
 /// ゲームシーンの描画処理
 /// </summary>
 public void Draw()
 {
     SugorokuFrame.Draw();
     DiceButton.Draw();
     DiceButton.MouseOverDraw();
     DiceTexture.Draw();
     MyPlayer.Draw();
     MyPlayerText.DrawText();
     FontAsset.Draw(MessageTextFont, MessageText, 0, 800, DX.GetColor(50, 50, 50));
     if (state == State.DrawRanking)
     {
         SugorokuFrame.Draw();
         CloseButton.Draw();
         CloseButton.DrawText();
     }
 }