Beispiel #1
0
    void Start()
    {
        suc = new Succession(this);

        // 各セクションを登録
        var a1 = suc.Add(GetComponent <SectionA>().Initialize("a1"));
        var b1 = a1.Add(GetComponent <SectionB>().Initialize("b1"));
        var b2 = a1.Add(GetComponent <SectionB>().Initialize("b2"));
        var c1 = b2.Add(GetComponent <SectionC>().Initialize("c1"));
        var a2 = suc.Add(GetComponent <SectionA>().Initialize("a2"));

        // 全セクションへのパスを出力
        suc.OutputAllSectionPath();

        // セクション移動
        suc.Goto("/a1");
    }
Beispiel #2
0
        private static void Prefix(ActorMenu __instance)
        {
            if (!Main.enabled)
            {
                return;
            }

            try
            {
                CharId oldTaiwuId = DateFile.instance.MianActorID();
                CharId newTaiwuId = (int)typeof(ActorMenu).GetField("chooseNewActor", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);

                // 保存前后两代太吾的关系值
                var succession = new Succession();
                succession.predecessor = oldTaiwuId;
                succession.opinion     = DateFile.instance.GetActorFavor(false, oldTaiwuId, newTaiwuId, false, false);
                taiwuOpinionsOfPredecessor.Add(newTaiwuId, succession);
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }