public override double CalculateFittingQuality(Object3D objectToPlace, SubContainer3D subcontainer)
 {
     return(1f / Math.Max(Math.Max(subcontainer.Width - objectToPlace.Width, subcontainer.Height - objectToPlace.Height), subcontainer.Depth - objectToPlace.Depth));
 }
Beispiel #2
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 public override double CalculateFittingQuality(Object3D objectToPlace, SubContainer3D subcontainer)
 {
     return((double)objectToPlace.Volume / subcontainer.Volume);
 }