Beispiel #1
0
 public Movement()
 {
     stuk         = new Stuk();
     m_GameEngine = GameEngine.GetInstance();
     Puzzeltje    = new Button(StartClick, "This is a stupid puzzle", 1000, 340, 200, 100);
     Puzzeltje.SetActive(false);
 }
Beispiel #2
0
        static void Main(string[] args)
        {
            Random random  = new Random();
            int    kleurID = random.Next(0, Enum.GetNames(typeof(Kleur)).Length);
            int    stukID  = random.Next(0, Enum.GetNames(typeof(Stuk)).Length);

            Kleur kleur = (Kleur)kleurID;
            Stuk  stuk  = (Stuk)stukID;

            Console.WriteLine($"{kleur} {stuk}");
        }