public ScionWindow() { InitializeComponent(); sets = new CharacterSet(); // TEST CODE sets = Structural.TestCharSet(); Combat r = new Combat(sets); // Rectangle r = new Rectangle(); r.Height = 300; r.Width = 300; //r.Fill = new SolidColorBrush() { Color = Colors.Red }; Object.Children.Add(r); Grid.SetColumn(r, 1); //CombatWindow = new Combat(sets); //CombatWindow.Height = 300; //CombatWindow.Width = 300; //Object.Children.Add(CombatWindow); //Grid.SetColumn(CombatWindow, 1); //CombatWindow.Visibility = Visibility.Visible; int x = 1; }
private void dataGrid_Loaded(object sender, RoutedEventArgs e) { //Load testMobs MonsterList = Structural.TestMobs(); var grid = sender as DataGrid; grid.ItemsSource = MonsterList; }
public void LaunchingRocket() { Console.WriteLine("_______Starting up Rocket Systems_______"); Structural.startStructuralSystem(); Payload.checkingSystemIntegrity(); Guidance.startGuidanceSystem(); Propulsion.checkingEngine(); System.Console.WriteLine("_______All systems are on and working_______"); }
private void LoadMonsters_Click(object sender, RoutedEventArgs e) { MonsterList = Structural.TestMobs(); //MonsterList = FileManagment.MonsterLoader(FileLocationBox.Text); }