public AssetTextureStrip(String name, Texture2D content, StripOrientation orientation, Point frameSize)
        {
            this.name         = name;
            this._texture     = content;
            this._orientation = orientation;
            _size             = frameSize;

            UpdateRectangleFrames();

            _length = rectangleFrames.Length;
        }
        public void setContent(Texture2D newContent, Point newFrameSize, StripOrientation newStripOrientation)
        {
            _size        = newFrameSize;
            _texture     = newContent;
            _orientation = newStripOrientation;

            _center = new Vector2(_size.X, _size.Y) / 2f;

            UpdateRectangleFrames();

            _length = rectangleFrames.Length;
        }
        public void setContent(Texture2D newContent, Point newFrameSize, StripOrientation newStripOrientation)
        {
            _size = newFrameSize;
            _texture = newContent;
            _orientation = newStripOrientation;

            _center = new Vector2(_size.X, _size.Y) / 2f;

            UpdateRectangleFrames();

            _length = rectangleFrames.Length;
        }
        public AssetTextureStrip(String name, Texture2D content, StripOrientation orientation, Point frameSize)
        {
            this.name = name;
            this._texture = content;
            this._orientation = orientation;
            _size = frameSize;

            UpdateRectangleFrames();

            _length = rectangleFrames.Length;
        }