Beispiel #1
0
        void btnItem_Click(object sender, EventArgs e)
        {
            btnItemMapRender.Enabled = false;
            Wz_Node node = Context.SelectedNode1;

            if (node != null)
            {
                Wz_Image img    = node.Value as Wz_Image;
                Wz_File  wzFile = node.GetNodeWzFile();

                if (img != null && img.TryExtract())
                {
                    if (wzFile == null || wzFile.Type != Wz_Type.Map)
                    {
                        if (MessageBoxEx.Show("所选Img不属于Map.wz,是否继续?", "提示", MessageBoxButtons.OKCancel) != DialogResult.OK)
                        {
                            goto exit;
                        }
                    }

                    StringLinker sl = this.Context.DefaultStringLinker;
                    if (!sl.HasValues) //生成默认stringLinker
                    {
                        sl = new StringLinker();
                        sl.Load(PluginManager.FindWz(Wz_Type.String).GetValueEx <Wz_File>(null));
                    }

                    //开始绘制
                    Thread thread = new Thread(() =>
                    {
#if !DEBUG
                        try
                        {
#endif
                        FrmMapRender frm = new MapRender.FrmMapRender(img);
                        frm.StringLinker = sl;
                        frm.Run();

#if !DEBUG
                    }
                                               catch (Exception ex)
                    {
                        MessageBoxEx.Show(ex.ToString(), "MapRender");
                    }
#endif
                    });
                    thread.SetApartmentState(ApartmentState.STA);
                    thread.Start();
                    goto exit;
                }
            }

            MessageBoxEx.Show("没有选择一个map的img", "MapRender");

exit:
            btnItemMapRender.Enabled = true;
        }
        ///<inheritdoc/>
        public override void LoadMap(string imgText)
        {
            _currentMapImage = WzTreeSearcher.SearchForMap(_wzStructure.WzNode, imgText);
            Exception ex;

            _currentMapImage.TryExtract(out ex);
            if (ex != null)
            {
                throw ex;
            }
            _stringLinker = new StringLinker();
            _stringLinker.Load(PluginManager.FindWz(Wz_Type.String).GetValueEx <Wz_File>(null));
        }
Beispiel #3
0
        void btnItem_Click(object sender, EventArgs e)
        {
            Wz_Node node = Context.SelectedNode1;

            if (node != null)
            {
                Wz_Image img    = node.Value as Wz_Image;
                Wz_File  wzFile = node.GetNodeWzFile();

                if (img != null && img.TryExtract())
                {
                    if (wzFile == null || wzFile.Type != Wz_Type.Map)
                    {
                        if (MessageBoxEx.Show("The selected Img does not belong to Map.wz. Continue?", "Message", MessageBoxButtons.OKCancel) != DialogResult.OK)
                        {
                            goto exit;
                        }
                    }

                    StringLinker sl = this.Context.DefaultStringLinker;
                    if (!sl.HasValues) //生成默认stringLinker
                    {
                        sl = new StringLinker();
                        sl.Load(PluginManager.FindWz(Wz_Type.String).GetValueEx <Wz_File>(null));
                    }

                    //开始绘制
                    Thread thread = new Thread(() =>
                    {
#if !DEBUG
                        try
                        {
#endif
#if MapRenderV1
                        if (sender == btnItemMapRender)
                        {
                            if (this.mapRenderGame1 != null)
                            {
                                return;
                            }
                            this.mapRenderGame1 = new FrmMapRender(img)
                            {
                                StringLinker = sl
                            };
                            try
                            {
                                using (this.mapRenderGame1)
                                {
                                    this.mapRenderGame1.Run();
                                }
                            }
                            finally
                            {
                                this.mapRenderGame1 = null;
                            }
                        }
                        else
#endif
                        {
                            if (this.mapRenderGame2 != null)
                            {
                                return;
                            }
                            this.mapRenderGame2 = new FrmMapRender2(img)
                            {
                                StringLinker = sl
                            };
                            this.mapRenderGame2.Window.Title = "MapRender " + this.Version;
                            try
                            {
                                using (this.mapRenderGame2)
                                {
                                    this.mapRenderGame2.Run();
                                }
                            }
                            finally
                            {
                                this.mapRenderGame2 = null;
                            }
                        }
#if !DEBUG
                    }
                                               catch (Exception ex)
                    {
                        PluginManager.LogError("MapRender", ex, "MapRender error:");
                        MessageBoxEx.Show(ex.ToString(), "MapRender");
                    }
#endif
                    });
                    thread.SetApartmentState(ApartmentState.STA);
                    thread.IsBackground = true;
                    thread.Start();
                    goto exit;
                }
            }

            MessageBoxEx.Show("Please select a Map Img.", "Message");

exit:
            return;
        }