Beispiel #1
0
        public async void Init(Label labelHint)
        {
            client = new StreamingHueClient(ip, key, entertainmentKey);

            //Get the entertainment group
            IReadOnlyList <Group> all = null;

            try
            {
                all = await client.LocalHueClient.GetEntertainmentGroups();
            }
            catch (Exception e)
            {
                labelHint.Text = "Hue init exception: " + e.Message;
                return;
            }
            var group = all.FirstOrDefault();

            if (group == null)
            {
                //throw new Exception("No Entertainment Group found. Create one using the Q42.HueApi.UniversalWindows.Sample");
                labelHint.Text = "No Entertainment Group found";
                return;
            }
            else
            {
                labelHint.Text = $"Using Entertainment Group {group.Id}";
                Console.WriteLine($"Using Entertainment Group {group.Id}");
            }

            //Create a streaming group
            entGroup = new StreamingGroup(group.Locations);

            //Connect to the streaming group
            await client.Connect(group.Id);

            //Start auto updating this entertainment group
            client.AutoUpdate(entGroup, 50);

            //Optional: calculated effects that are placed in the room
            client.AutoCalculateEffectUpdate(entGroup);

            //Optional: Check if streaming is currently active
            var bridgeInfo = await client.LocalHueClient.GetBridgeAsync();

            Console.WriteLine(bridgeInfo.IsStreamingActive ? "Streaming is active" : "Streaming is not active");
            labelHint.Text = bridgeInfo.IsStreamingActive ? "Streaming is active" : "Streaming is not active";

            //Order lights based on position in the room
            var orderedLeft      = entGroup.GetLeft().OrderByDescending(x => x.LightLocation.Y).ThenBy(x => x.LightLocation.X);
            var orderedRight     = entGroup.GetRight().OrderByDescending(x => x.LightLocation.Y).ThenByDescending(x => x.LightLocation.X);
            var allLightsOrdered = orderedLeft.Concat(orderedRight.Reverse()).ToArray();

            var allLightsReverse = allLightsOrdered.ToList();

            allLightsReverse.Reverse();

            Random rnd = new Random();

            hue = rnd.Next(0, 65535);

            entGroup.SetState(HueToRGB(hue, 1, 1), 1, TimeSpan.FromMilliseconds(0));

            isInit = true;
        }
Beispiel #2
0
        public async Task Start()
        {
            //string ip = "192.168.0.4";
            //string key = "8JwWAj5J1tSsKLxyUOdAkWmcCQFcNc51AKRhxdH9";
            //string entertainmentKey = "AFFD322C34C993C19503D369481869FD";
            //var useSimulator = false;


            //string ip = "10.42.39.194";
            //string key = "tocjq6GmPJ8KX5DyLDKXQreZE6txQVQ5oBqbYDFn";
            //string entertainmentKey = "DB088F63639524B5A8CDC8AEEAC9C322";
            //var useSimulator = false;

            string ip  = "127.0.0.1";
            string key = "aSimulatedUser";
            string entertainmentKey = "01234567890123456789012345678901";
            var    useSimulator     = true;


            //Initialize streaming client
            StreamingHueClient client = new StreamingHueClient(ip, key, entertainmentKey);

            //Get the entertainment group
            var all = await client.LocalHueClient.GetEntertainmentGroups();

            var group = all.FirstOrDefault();

            if (group == null)
            {
                throw new Exception("No Entertainment Group found. Create one using the Q42.HueApi.UniversalWindows.Sample");
            }
            else
            {
                Console.WriteLine($"Using Entertainment Group {group.Id}");
            }

            //Create a streaming group
            var entGroup = new StreamingGroup(group.Locations);

            entGroup.IsForSimulator = useSimulator;

            //Connect to the streaming group
            await client.Connect(group.Id, simulator : useSimulator);

            //Start auto updating this entertainment group
            client.AutoUpdate(entGroup, 50);

            //Optional: calculated effects that are placed in the room
            client.AutoCalculateEffectUpdate(entGroup);

            //Optional: Check if streaming is currently active
            var bridgeInfo = await client.LocalHueClient.GetBridgeAsync();

            Console.WriteLine(bridgeInfo.IsStreamingActive ? "Streaming is active" : "Streaming is not active");

            //Order lights based on position in the room
            var orderedLeft      = entGroup.GetLeft().OrderByDescending(x => x.LightLocation.Y).ThenBy(x => x.LightLocation.X);
            var orderedRight     = entGroup.GetRight().OrderByDescending(x => x.LightLocation.Y).ThenByDescending(x => x.LightLocation.X);
            var allLightsOrdered = orderedLeft.Concat(orderedRight.Reverse()).ToArray();

            var allLightsReverse = allLightsOrdered.ToList();

            allLightsReverse.Reverse();


            CancellationTokenSource cst = new CancellationTokenSource();

            Console.WriteLine("Random color on all lights");
            entGroup.SetRandomColor(IteratorEffectMode.All, TimeSpan.FromMilliseconds(250), cancellationToken: cst.Token);
            cst = WaitCancelAndNext(cst);

            Console.WriteLine("Different random colors on all lights");
            entGroup.SetRandomColor(IteratorEffectMode.AllIndividual, TimeSpan.FromMilliseconds(250), cancellationToken: cst.Token);
            cst = WaitCancelAndNext(cst);

            Console.WriteLine("Knight rider (works best with 6+ lights)");
            allLightsOrdered.KnightRider(cancellationToken: cst.Token);
            cst = WaitCancelAndNext(cst);

            Ref <TimeSpan?> waitTime = TimeSpan.FromMilliseconds(750);

            Console.WriteLine("Flash lights (750ms), press enter to decrease by 200 ms");
            allLightsOrdered.FlashQuick(new Q42.HueApi.ColorConverters.RGBColor("FFFFFF"), IteratorEffectMode.Cycle, waitTime: waitTime, cancellationToken: cst.Token);
            Console.ReadLine();

            waitTime.Value -= TimeSpan.FromMilliseconds(200);
            Console.WriteLine($"Flash ({waitTime.Value.Value.TotalMilliseconds})");
            Console.ReadLine();

            waitTime.Value -= TimeSpan.FromMilliseconds(200);
            Console.WriteLine($"Flash ({waitTime.Value.Value.TotalMilliseconds})");
            Console.ReadLine();

            waitTime.Value -= TimeSpan.FromMilliseconds(200);
            Console.WriteLine($"Flash ({waitTime.Value.Value.TotalMilliseconds})");
            Console.ReadLine();

            waitTime.Value -= TimeSpan.FromMilliseconds(100);
            Console.WriteLine($"Flash ({waitTime.Value.Value.TotalMilliseconds})");
            cst = WaitCancelAndNext(cst);

            Console.WriteLine("Flash on random lights");
            allLightsOrdered.FlashQuick(new Q42.HueApi.ColorConverters.RGBColor("FFFFFF"), IteratorEffectMode.Random, waitTime: waitTime, cancellationToken: cst.Token);
            cst = WaitCancelAndNext(cst);

            Console.WriteLine("Flash on ALL lights");
            waitTime.Value = TimeSpan.FromMilliseconds(150);
            allLightsOrdered.Flash(new Q42.HueApi.ColorConverters.RGBColor("FFFFFF"), IteratorEffectMode.All, waitTime: waitTime, cancellationToken: cst.Token);
            cst = WaitCancelAndNext(cst);

            Console.WriteLine("Flash effect with transition times");
            entGroup.GetLeft().Flash(new Q42.HueApi.ColorConverters.RGBColor("FF0000"), IteratorEffectMode.All, waitTime: TimeSpan.FromSeconds(1), transitionTimeOn: TimeSpan.FromMilliseconds(1000), transitionTimeOff: TimeSpan.FromMilliseconds(1000), cancellationToken: cst.Token);
            await Task.Delay(2000);

            entGroup.GetRight().Flash(new Q42.HueApi.ColorConverters.RGBColor("FF0000"), IteratorEffectMode.All, waitTime: TimeSpan.FromSeconds(1), transitionTimeOn: TimeSpan.FromMilliseconds(1000), transitionTimeOff: TimeSpan.FromMilliseconds(1000), cancellationToken: cst.Token);
            cst = WaitCancelAndNext(cst);

            //Console.WriteLine("Or build your own effects");
            //Task.Run(async () =>
            //{
            //  while (true && !cst.Token.IsCancellationRequested)
            //  {
            //    entGroup.SetState(new RGBColor("0000FF"), 1, TimeSpan.FromSeconds(4), cancellationToken: cst.Token);
            //    await Task.Delay(TimeSpan.FromSeconds(5));
            //    entGroup.SetState(new RGBColor("FF0000"), 0.6, TimeSpan.FromSeconds(4), cancellationToken: cst.Token);
            //    await Task.Delay(TimeSpan.FromSeconds(5));
            //  }
            //}, cst.Token);
            //cst = WaitCancelAndNext(cst);

            Console.WriteLine("A red light that is moving in horizontal direction and is placed on an XY grid, matching your entertainment setup");
            var redLightEffect = new RedLightEffect();

            redLightEffect.Radius = 0.3;
            redLightEffect.Y      = -0.8;
            redLightEffect.X      = -0.8;
            entGroup.PlaceEffect(redLightEffect);
            redLightEffect.Start();

            Task.Run(async() =>
            {
                double step = 0.2;
                while (true)
                {
                    redLightEffect.Y += step;
                    await Task.Delay(100);
                    if (redLightEffect.Y >= 2)
                    {
                        step = -0.1;
                    }
                    if (redLightEffect.Y <= -2)
                    {
                        step = +0.1;
                    }
                }
            }, cst.Token);


            cst = WaitCancelAndNext(cst);
            redLightEffect.Stop();


            Console.WriteLine("Thank you for using Q42.Hue.Streaming. This library was developed during Christmas 2017.");
            await allLightsOrdered.Christmas(cancellationToken : cst.Token);

            cst = WaitCancelAndNext(cst);

            Console.WriteLine("Press Enter to Exit");
            Console.ReadLine();
        }
Beispiel #3
0
        public async Task Start()
        {
            /*IBridgeLocator locator = new HttpBridgeLocator();
             * var locateBridges = await locator.LocateBridgesAsync(TimeSpan.FromSeconds(5));
             * IEnumerable<LocatedBridge> bridgeIPs = locateBridges;
             *
             * if (bridgeIPs.Count() == 0)
             * {
             *  throw new Exception("No bridges found.");
             * }*/

            string ip               = "192.168.50.3";
            string appName          = "LightingLink";
            string deviceName       = "WarMachine";
            string key              = "8pJuacIOcvBN9XA34hZWLSWTI0CQ9JYoif7SyEn9";
            string entertainmentKey = "87E3D4B1CC91E68B44F4393951F838DA";

            //--------Get a new key---------
            //ILocalHueClient baseClient = new LocalHueClient(ip);
            //var appKey = await baseClient.RegisterAsync(appName, deviceName);

            //--------Get a new key and entertainment key---------
            //var entKey = await LocalHueClient.RegisterAsync(ip, appName, deviceName, true);

            //Initialize Streaming Client
            StreamingHueClient client = new StreamingHueClient(ip, key, entertainmentKey);

            //var localClient = client.LocalHueClient;
            //await localClient.SendCommandAsync(new LightCommand().SetColor(new RGBColor(255, 255, 255)), new List<string> { "1" });

            //Get the Entertainment Groups
            var all = await client.LocalHueClient.GetBridgeAsync();

            var group = all.Groups.Where(x => x.Type == Q42.HueApi.Models.Groups.GroupType.Entertainment).FirstOrDefault();

            if (group == null)
            {
                throw new Exception("No Entertainment Group found.");
            }
            else
            {
                Console.WriteLine($"Using Entertainment Group {group.Id}");
            }

            //Create a streaming group
            entGroup = new StreamingGroup(group.Locations);

            //Connect to the streaming group
            await client.Connect(group.Id);

            //Start auto updating this entertainment group
            client.AutoUpdate(entGroup, 50);

            //Optional: calculated effects that are placed in the room
            client.AutoCalculateEffectUpdate(entGroup);

            //Optional: Check if streaming is currently active
            var bridgeInfo = await client.LocalHueClient.GetBridgeAsync();

            Console.WriteLine(bridgeInfo.IsStreamingActive ? "Streaming is active" : "Streaming is not active");

            //Order lights based on position in the room
            var orderedLeft      = entGroup.GetLeft().OrderByDescending(x => x.LightLocation.Y).ThenBy(x => x.LightLocation.X);
            var orderedRight     = entGroup.GetRight().OrderByDescending(x => x.LightLocation.Y).ThenByDescending(x => x.LightLocation.X);
            var allLightsOrdered = orderedLeft.Concat(orderedRight.Reverse()).ToArray();

            var allLightsReverse = allLightsOrdered.ToList();

            allLightsReverse.Reverse();
        }