Beispiel #1
0
        public Fixture(IServiceProvider services = null)
        {
            var proxifier = new Func <AbstractKey, IGrain>(
                key => (IGrain)GrainProxy.Proxify(this, key));                    //just needs dispatcher and serializer

            Exceptions   = new ExceptionSink();
            Scheduler    = new FixtureScheduler(Exceptions);
            Serializer   = new FakeSerializer(proxifier);
            Types        = new TypeMap();
            GrainFactory = new FakeGrainFactory(Types, proxifier);
            Requests     = new RequestRunner(Scheduler, Exceptions);
            Services     = new ServiceRegistry(services);
            Stores       = new StorageRegistry(Serializer);
            Providers    = new ProviderRegistry(() => new ProviderRuntimeAdaptor(GrainFactory, Services, null));

            Reminders = new ReminderRegistry(this);

            Placer = new Placer(Types.GetConcreteType);

            Activations = null;

            var activationHub = new ActivationHub(place => {
                var actSite = new ActivationSite(p => new Activation_New(this, p).Dispatcher);                             //!!!
                actSite.Init(place);
                return(actSite);
            });

            Placer = new Placer(Types.GetConcreteType);

            Dispatcher = new Dispatcher(Placer.Place, activationHub);
            Streams    = new StreamRegistry(activationHub, Exceptions, Types);
        }
Beispiel #2
0
        public void OnImportsSatisfied()
        {
            // Save the synchronization context of the main thread
            FSyncContext = SynchronizationContext.Current;
            // Runtime host needs to be created on the main thread due to COM access
            FHDEHost.MouseDown += HandleMouseDown;
            FHDEHost.WindowSelectionChanged += HandleWindowSelectionChanged;

            Host.Initialize(FHDEHost, FLogger);

            // Add our IO factory to the registry
            var registry = new StreamRegistry();

            FIORegistry.Register(registry, true);

            Host.Platform.CompilationUpdated += Platform_CompilationUpdated;
        }