Beispiel #1
0
        public bool FixDepartments()
        {
            // Wait for the strategy system to get loaded
            if (StrategySystem.Instance == null)
            {
                return(false);
            }

            // Go and find the config class
            FieldInfo configField = typeof(StrategySystem).GetFields(BindingFlags.Instance | BindingFlags.NonPublic).
                                    Where(fi => fi.FieldType == typeof(StrategySystemConfig)).First();
            StrategySystemConfig config = (StrategySystemConfig)configField.GetValue(StrategySystem.Instance);

            DepartmentConfig gene    = null;
            DepartmentConfig wernher = null;

            // Re-order stuff
            if (wernher != null)
            {
                config.Departments.Remove(wernher);
                config.Departments.Insert(0, wernher);
            }
            if (gene != null)
            {
                config.Departments.Remove(gene);
                config.Departments.Insert(0, gene);
            }

            return(true);
        }
        public bool FixDepartments()
        {
            // Wait for the strategy system to get loaded
            if (StrategySystem.Instance == null)
            {
                return(false);
            }

            // Go and find the config class
            FieldInfo configField = typeof(StrategySystem).GetFields(BindingFlags.Instance | BindingFlags.NonPublic).
                                    Where(fi => fi.FieldType == typeof(StrategySystemConfig)).First();
            StrategySystemConfig config = (StrategySystemConfig)configField.GetValue(StrategySystem.Instance);

            // Find the departments
            DepartmentConfig gene    = null;
            DepartmentConfig wernher = null;

            foreach (DepartmentConfig department in config.Departments)
            {
                // Save Gene and Wernher so we can do a reorg
                if (department.AvatarPrefab.name == "Instructor_Gene")
                {
                    gene = department;
                }
                else if (department.AvatarPrefab.name == "Instructor_Wernher")
                {
                    wernher = department;
                }
            }

            // Re-order stuff
            if (wernher != null)
            {
                config.Departments.Remove(wernher);
                config.Departments.Insert(0, wernher);
            }
            if (gene != null)
            {
                config.Departments.Remove(gene);
                config.Departments.Insert(0, gene);
            }

            return(true);
        }