Beispiel #1
0
 private void close()
 {
     planetSurface.setVisible(true);
     currentStory = null;
     UserInterface.showInterface = true;
     gameObject.SetActive(false);
 }
Beispiel #2
0
 private void forward()
 {
     currentStory = storyContainer.getNext();
     if (currentStory == null)
     {
         close();
     }
     else
     {
         if (currentStory.background != null)
         {
             background = currentStory.background;
         }
     }
 }