protected override void OnRequest(request_stone_comb request, object userdata)
    {
        StoneCombActionParam param = userdata as StoneCombActionParam;

        if (param == null)
        {
            return;
        }

        request.defenceId = param.DefenceId;
        request.stoneId   = param.stoneId;
        request.pos       = param.pos;
        request.stonepos  = param.stonepos;
        request.packtype  = param.PackType;
        request.isequiped = param.isequiped;
    }
Beispiel #2
0
    public void StoneComb(DefenceUIParam uiparam)
    {
        PlayerDataModule module = ModuleManager.Instance.FindModule <PlayerDataModule>();

        if (null == module)
        {
            return;
        }

        StoneTableItem stoneitem = null;

        if (uiparam.isequiped)
        {
            DefenceObj defencedata = module.GetItemByIDAndPos(uiparam.itemid, uiparam.packpos, uiparam.packtype) as DefenceObj;

            if (null == defencedata)
            {
                return;
            }

            stoneitem = DataManager.StoneTable[defencedata.GetStoneInfoByPos(uiparam.stonepos).stoneid] as StoneTableItem;
        }
        else
        {
            stoneitem = DataManager.StoneTable[uiparam.stoneid] as StoneTableItem;
        }

        if (null == stoneitem)
        {
            return;
        }

        if (-1 == stoneitem.combid)
        {
            //宝石已达最高等级
            PopTipManager.Instance.AddNewTip(StringHelper.GetString("stonesmax"));
            return;
        }

        DefenceCombItem combItem = DataManager.DefenceCombTable[stoneitem.combid] as DefenceCombItem;

        if (null == combItem)
        {
            //弹窗:宝石无法合成
            PopTipManager.Instance.AddNewTip(StringHelper.GetString("stone_comb_error"));
            return;
        }

        if (module.GetProceeds(ProceedsType.Money_Game) < combItem.moenyused)
        {
            //弹窗:玩家金币不足
            PopTipManager.Instance.AddNewTip(StringHelper.GetString("money_game_shortage"));
            return;
        }

        uint playerhascitem = module.GetItemNumByID(combItem.item1, PackageType.Pack_Gem);

        if (uiparam.isequiped)
        {
            playerhascitem += 1;
        }
        if (playerhascitem < combItem.num1)
        {
            ////弹窗:道具【名称】【个数】不足
            stoneitem = DataManager.StoneTable[combItem.item1]  as StoneTableItem;
            if (null == stoneitem)
            {
                GameDebug.LogError("stone.txt中没有此宝石 id = " + combItem.item1);
                return;
            }
            PopTipManager.Instance.AddNewTip(StringHelper.GetString("item_need").Replace("?", stoneitem.name));
            return;
        }

        StoneCombActionParam param = new StoneCombActionParam();

        param.DefenceId = uiparam.itemid;
        param.stoneId   = stoneitem.id;
        param.PackType  = (int)uiparam.packtype;
        param.pos       = uiparam.packpos;
        param.stonepos  = uiparam.stonepos;
        param.isequiped = uiparam.isequiped;
        Net.Instance.DoAction((int)Message.MESSAGE_ID.ID_MSG_DEFENCE_STONE_COMB, param);
    }