//-------------------------------------------------------------------------
    public void freeBackgroundStillSprite(StillSprite still_sprite)
    {
        if (still_sprite == null)
        {
            return;
        }
        //Resources.UnloadAsset(still_sprite.renderer.material.mainTexture);
        still_sprite.destroy();

        //Resources.UnloadUnusedAssets();
    }
Beispiel #2
0
    //-------------------------------------------------------------------------
    public void destroy()
    {
        mLevelScreenShocker.destroy();
        mLevelBackgroundMgr.destroy();
        mLevelSeaStarMgr.destroy();

        if (mRippleBackgroundStillSprite == null)
        {
            return;
        }
        mRippleBackgroundStillSprite.destroy();
        mRippleBackgroundStillSprite = null;
    }