public Vector2 GetAxis(StickValue stick) { if (stick == StickValue.LeftStick) { return(ThisFrame.LeftStickAxes); } return(ThisFrame.RightStickAxes); }
internal GamePadThumbSticks(StickValue left, StickValue right) { this.left = left; this.right = right; }
public GamePadThumbSticks() { _left = new StickValue(LEFT_STICK); _right = new StickValue(RIGHT_STICK); }
internal GamePadThumbSticks(StickValue left, StickValue right) { Left = left; Right = right; }