IEnumerator NextStepCoroutine()
    {
        print("Next Step Coroutine to: " + Steps[nextFloorStepIndex].name);

        transform.position = Steps[nextFloorStepIndex].transform.position;
        nextFloorStepIndex++;
        if (nextFloorStepIndex >= Steps.Count)
        {
            stepsController.StopRunning();
        }
        yield return(new WaitForSeconds(1));
    }