Beispiel #1
0
 protected virtual void OnServerSteamServerConnectFailure(SteamServerConnectFailureEventArgs e)
 {
     if (this.ServerSteamServerConnectFailure != null)
     {
         this.ServerSteamServerConnectFailure(this, e);
     }
 }
Beispiel #2
0
        private void ISteamClientService_ClientSteamServerConnectFailure(object sender, SteamServerConnectFailureEventArgs e)
        {
            this.OnError(Session.ErrorLevel.Error, "%SessionSteamServerConnectFailure", (int)e.Message.m_eResult);
            IGameService service = Services.GetService <IGameService>();

            if (service == null || service.Game == null)
            {
                this.Close();
            }
        }