Beispiel #1
0
        /// <summary>
        /// Logs into the Steam network as an anonymous game server
        /// </summary>
        /// <param name="appId"></param>
        /// <returns></returns>
        public async Task LoginGameServerAnonymousAsync(int appId)
        {
            CMsgClientLogon logon = new CMsgClientLogon()
            {
                protocol_version        = _currentProtocolVer,
                obfustucated_private_ip = (uint)(GetConfig <SteamNetworkConfig>().LoginId < 0 ? LocalIp.ToUInt32() ^ _obfuscationMask : GetConfig <SteamNetworkConfig>().LoginId),
                client_os_type          = (uint)HardwareUtils.GetCurrentOsType(),
                game_server_app_id      = appId,
                machine_id = await HardwareUtils.GetMachineId().ConfigureAwait(false),
            };

            NetworkMessage message = NetworkMessage
                                     .CreateProtobufMessage(MessageType.ClientLogon, logon)
                                     .WithClientInfo(SteamId.CreateAnonymousGameServer(GetConfig <SteamNetworkConfig>().DefaultUniverse), 0);

            await SendAsync(message.Serialize()).ConfigureAwait(false);
        }
        public void Factories()
        {
            Assert.Equal(new SteamId(0, AccountType.AnonUser, Universe.Invalid, 0), SteamId.CreateAnonymousUser(Universe.Invalid));
            Assert.Equal(new SteamId(0, AccountType.AnonUser, Universe.Dev, 0), SteamId.CreateAnonymousUser(Universe.Dev));

            Assert.Equal(new SteamId(0, AccountType.AnonGameServer, Universe.Invalid, 0), SteamId.CreateAnonymousGameServer(Universe.Invalid));
            Assert.Equal(new SteamId(0, AccountType.AnonGameServer, Universe.Dev, 0), SteamId.CreateAnonymousGameServer(Universe.Dev));

            Assert.Equal(new SteamId(0, AccountType.Individual, Universe.Invalid, 0), SteamId.CreateIndividualAccount(0, Universe.Invalid, Instance.All));
            Assert.Equal(new SteamId(uint.MaxValue, AccountType.Individual, Universe.Dev, 7), SteamId.CreateIndividualAccount(uint.MaxValue, Universe.Dev, Instance.Desktop | Instance.Console | Instance.Web));
        }