public Command(ClientConnection connection, Steam3 steam, String command, String[] parameters) { this.connection = connection; this.steam = steam; this.command = command.ToLower(); this.parameters = parameters; }
private void ConnectToSteam(String username, String password, String authCode) { Logger.Get().Log("Retrieving Steam instance..."); Steam3 tmpSteam; if (SteamInstances.HasInstance(username)) { Logger.Get().Log("Loaded existing instance"); } else { Logger.Get().Log("Creating new instance"); } tmpSteam = SteamInstances.GetInstance(username); tmpSteam.AddHandler(this); if (tmpSteam.LoggedIn) { Logger.Get().Log("Instance already online, checking credentials..."); if (tmpSteam.Authorize(username, password)) { Logger.Get().Log("User logged in"); this.steam = tmpSteam; IsAuthorized = true; Send(Protocol.Server.LoggedIn); return; } else { Logger.Get().Log("Invalid credentials"); connection.Disconnect(); return; } } Logger.Get().Log("Connecting to Steam"); this.steam = tmpSteam; steam.Connect(username, password, authCode); Logger.Get().Log("Starting callback thread"); }