Beispiel #1
0
 public ReplayInfo(RPYState resetState, Std.Float32MultiArray acts)
 {
     this.resetState = resetState;
     this.acts       = acts;
 }
Beispiel #2
0
 public ReplayInfo()
 {
     this.resetState = new RPYState();
     this.acts       = new Std.Float32MultiArray();
 }