Beispiel #1
0
        private void Statut_Loading()
        {
            string caca = wait_string;

            bouton_1       = new Bouton(this, r1, font_texte, caca, marge, 0, Color.White, color_case_vide, font_manage._scale);
            _statut_bouton = Statut_Bouton.Attente_Verification;
            int height_loading = (int)(r1.Height / 2);

            _loading = new LoadingSprite(this, height_loading, new Vector2(r1.X + (r1.Width / 2 - font_texte.MeasureString(caca).X *font_manage._scale / 2 - height_loading), r1.Y + r1.Height / 2), Color.White);

            server.Check_Name(_name);
        }
Beispiel #2
0
        private void Statut_Envoie()
        {
            string caca = wait_creation_string;

            bouton_1       = new Bouton(this, r1, font_texte, caca, marge, 0, Color.White, color_green, font_manage._scale * 0.8f);
            _statut_bouton = Statut_Bouton.Envoie_Confirmation;
            int height_loading = (int)(r1.Height / 4);

            _loading = new LoadingSprite(this, height_loading, new Vector2((float)(r1.X + (r1.Width * 0.1)), r1.Y + r1.Height / 2), Color.White);

            string side = (string)IsolatedStorageSettings.ApplicationSettings ["side"];

            server.Nouveau_Joueur(_name, side);
        }
Beispiel #3
0
 private void Statut_Already_Take()
 {
     bouton_1       = new Bouton(this, r1, font_texte, deja_pris_string, marge, 0, Color.White, color_red, font_manage._scale);
     _statut_bouton = Statut_Bouton.Deja_Pris;
 }
Beispiel #4
0
 private void Statut_Bon()
 {
     bouton_1       = new Bouton(this, r1, font_texte, tap_confirm_string, marge, 0, Color.White, color_green, font_manage._scale);
     _statut_bouton = Statut_Bouton.Attente_Confirmation;
 }
Beispiel #5
0
 private void Statut_Normal()
 {
     bouton_1       = new Bouton(this, r1, font_texte, check_string, marge, 0, Color.White, color_bouton, font_manage._scale);
     _statut_bouton = Statut_Bouton.Normal;
 }