Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.U) && statsTracker.NumberOfUnits() < 20 * statsTracker.NumberOfBases() && baseSpawnControl.FindClosestBase().transform == transform)
     {
         SpawnUnit();
         Debug.Log(baseSpawnControl.FindClosestBase().transform.ToString());
     }
 }