Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        anim = GetComponent <Animator>();

        equipe = GetComponentInParent <Equipe>();


        rbBob = GetComponent <Rigidbody2D>();

        statsBob = GetComponent <StatsPersos>();

        collisionsScript = GetComponent <CollisionEvenement>();
    }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     statsEnnemi = gameObject.GetComponent <StatsPersos>();
     baseDommage = statsEnnemi.baseDommage;
 }