Beispiel #1
0
        private static Task LoadStatpoints()
        {
            //StatpointConverter.Load();
            //return Task.Delay(1);

            return(Task.Run(async() =>
            {
                var serializer = new JsonSerializer {
                    DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate, NullValueHandling = NullValueHandling.Ignore, TypeNameHandling = TypeNameHandling.Auto, Formatting = Formatting.Indented, Converters = { new BoolConverter() }
                };
                try
                {
                    using (var stream = new StreamReader("Database\\Statpoints.json"))
                        using (var reader = new JsonTextReader(stream))
                            Collections.Statpoints = serializer.Deserialize <Dictionary <int, Statpoint> >(reader);
                }
                catch (Exception ex)
                {
                    Output.WriteLine(ex);
                    await StatpointConverter.Load();
                    using (var stream = new StreamWriter("Database\\Statpoints.json"))
                        serializer.Serialize(stream, Collections.Statpoints, Collections.Statpoints.GetType());
                }
            }));
        }
Beispiel #2
0
        public static async Task Convert()
        {
            try
            {
                if (!Directory.Exists("RAW"))
                {
                    Output.WriteLine("RAW not found! Restoring!");
                    //await Content.Content.RestoreAsync();
                    Output.WriteLine("RAW Restored!");
                }
                if (!Directory.Exists("Database"))
                {
                    Directory.CreateDirectory("Database");
                }

                Output.WriteLine("Rebuilding");
                UniqueIdGenerator.Load();
                MapManager.Load(@"RAW\ini\GameMap.dat", Environment.CurrentDirectory + "\\RAW\\");
                Item.ItemFactory.LoadDb();
                await Task.WhenAll(MonsterDb.Load(), PortalDb.Load(), MagicTypeConverter.Load(), ItemBonusConverter.Load(), StatpointConverter.Load(), LevelExpConverter.Load());

                NpcDb.Load();
                await Db.SaveAsJsonAsync(SaveType.All);
            }
            catch (Exception e)
            {
                Output.WriteLine(e);
                Output.WriteLine("N***a, I couldn't load the Db, nor convert your old db. What the f**k are you doing?");
            }
        }