//that ^ but manual
 public static void Manual()
 {
     cType = StatisticsController.ControlType.Manual;
     SceneManager.LoadScene(1);
 }
 //Set control type to auto then start game. Int level load is lazy, but it works!
 public static void Auto()
 {
     cType = StatisticsController.ControlType.Auto;
     SceneManager.LoadScene(1);
 }