Beispiel #1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     _player = new Player(this);
     _crate = new StaticCrate(this);
 }
Beispiel #2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     _player = new Player(this);
     _crate  = new StaticCrate(this);
 }