internal TableSource CopySourceTable(TableSource tableSource, IIndexSet indexSet)
        {
            lock (commitLock) {
                try {
                    // The unique id that identifies this table,
                    int tableId    = NextTableId();
                    var sourceName = tableSource.SourceName;

                    // Create the object.
                    var masterTable = new TableSource(this, StoreSystem, LargeObjectStore, tableId, sourceName);

                    masterTable.CopyFrom(tableId, tableSource, indexSet);

                    // Add to the list of all tables.
                    tableSources.Add(tableId, masterTable);

                    // Add this to the list of deleted tables,
                    MarkUncommitted(tableId);

                    // Commit this
                    StateStore.Flush();

                    // And return it.
                    return(masterTable);
                } catch (IOException e) {
                    throw new Exception(String.Format("Unable to copy source table '{0}' because of an error.", tableSource.TableInfo.TableName), e);
                }
            }
        }
        internal void CommitToTables(IEnumerable <int> createdTables, IEnumerable <int> droppedTables)
        {
            // Add created tables to the committed tables list.
            foreach (int createdTable in createdTables)
            {
                // For all created tables, add to the visible list and remove from the
                // delete list in the state store.
                var t        = GetTableSource(createdTable);
                var resource = new TableStateStore.TableState(t.TableId, t.SourceName);
                StateStore.AddVisibleResource(resource);
                StateStore.RemoveDeleteResource(resource.SourceName);
            }

            // Remove dropped tables from the committed tables list.
            foreach (int droppedTable in droppedTables)
            {
                // For all dropped tables, add to the delete list and remove from the
                // visible list in the state store.
                var t        = GetTableSource(droppedTable);
                var resource = new TableStateStore.TableState(t.TableId, t.SourceName);
                StateStore.AddDeleteResource(resource);
                StateStore.RemoveVisibleResource(resource.SourceName);
            }

            try {
                StateStore.Flush();
            } catch (IOException e) {
                throw new InvalidOperationException("IO Error: " + e.Message, e);
            }
        }
        public void Delete()
        {
            lock (commitLock) {
                // We possibly have things to clean up.
                CleanUp();

                // Go through and delete and close all the committed tables.
                foreach (var source in tableSources.Values)
                {
                    source.Drop();
                }

                // Delete the state file
                StateStore.Flush();
                StoreSystem.CloseStore(stateStore);
                StoreSystem.DeleteStore(stateStore);

                // Delete the blob store
                if (LargeObjectStore != null)
                {
                    StoreSystem.CloseStore(lobStore);
                    StoreSystem.DeleteStore(lobStore);
                }

                //tableSources = null;
                IsClosed = true;
            }

            // Release the storage system.
            StoreSystem.Unlock(StateStoreName);
        }
        private TableSource CreateTableSource(TableInfo tableInfo, bool temporary)
        {
            lock (commitLock) {
                try {
                    int tableId = NextTableId();

                    // Create the object.
                    var storeSystem = StoreSystem;
                    if (temporary)
                    {
                        storeSystem = tempStoreSystem;
                    }

                    var source = new TableSource(this, storeSystem, LargeObjectStore, tableId, tableInfo.TableName.FullName);
                    source.Create(tableInfo);

                    tableSources.Add(tableId, source);

                    if (!temporary)
                    {
                        MarkUncommitted(tableId);

                        StateStore.Flush();
                    }

                    // And return it.
                    return(source);
                } catch (IOException e) {
                    throw new InvalidOperationException(String.Format("Unable to create source for table '{0}'.", tableInfo.TableName), e);
                }
            }
        }
        public void Close()
        {
            lock (commitLock) {
                CleanUp();

                StoreSystem.SetCheckPoint();

                // Go through and close all the committed tables.
                foreach (var source in tableSources.Values)
                {
                    source.Close(false);
                }

                StateStore.Flush();
                StoreSystem.CloseStore(stateStore);

                //tableSources = null;
                IsClosed = true;
            }

            // Release the storage system
            StoreSystem.Unlock(StateStoreName);

            if (LargeObjectStore != null)
            {
                StoreSystem.CloseStore(lobStore);
            }
        }
        private void ReadDroppedTables()
        {
            lock (commitLock) {
                // The list of all dropped tables from the state file
                var tables = StateStore.GetDeleteList();

                // For each visible table
                foreach (var resource in tables)
                {
                    int    tableId   = resource.TableId;
                    string tableName = resource.SourceName;

                    // Load the master table from the resource information
                    var source = LoadTableSource(tableId, tableName);

                    // File wasn't found so remove from the delete resources
                    if (source == null)
                    {
                        StateStore.RemoveDeleteResource(tableName);
                    }
                    else
                    {
                        source.Open();

                        // Add the table to the table list
                        tableSources.Add(tableId, source);
                    }
                }

                StateStore.Flush();
            }
        }
        public void Create()
        {
            MinimalCreate();

            // Initialize the conglomerate system tables.
            SetupSystem();

            // Commit the state
            StateStore.Flush();
        }
Beispiel #8
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        public void Create(IEnumerable <ISystemFeature> features)
        {
            MinimalCreate(features);

            // Initialize the conglomerate system tables.
            SetupSystem(features);

            // Commit the state
            StateStore.Flush();
        }
Beispiel #9
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        private void CleanUp()
        {
            lock (commitLock) {
                if (IsClosed)
                {
                    return;
                }

                // If no open transactions on the database, then clean up.
                if (Database.OpenTransactions == null ||
                    Database.OpenTransactions.Count == 0)
                {
                    var deleteList = StateStore.GetDeleteList().ToArray();
                    if (deleteList.Length > 0)
                    {
                        int dropCount = 0;

                        for (int i = deleteList.Length - 1; i >= 0; --i)
                        {
                            var tableName = deleteList[i].SourceName;
                            CloseTable(tableName, true);
                        }

                        for (int i = deleteList.Length - 1; i >= 0; --i)
                        {
                            string tableName = deleteList[i].SourceName;
                            bool   dropped   = CloseAndDropTable(tableName);
                            // If we managed to drop the table, remove from the list.
                            if (dropped)
                            {
                                StateStore.RemoveDeleteResource(tableName);
                                ++dropCount;
                            }
                        }

                        // If we dropped a table, commit an update to the conglomerate state.
                        if (dropCount > 0)
                        {
                            StateStore.Flush();
                        }
                    }
                }
            }
        }