public PlayerSkills(string name, StatUsed statUsed, SkillType skillType, Resource resource, float effect, string Descript, int skillPointCost, float resourceCost, string actionDescript) { namePRI = name; statUsedPRI = statUsed; effectPRI = effect; descriptPRi = description; skillTypePRI = skillType; skillPointCostPRI = skillPointCost; resourceTypePRI = resource; resourceCostPRI = resourceCost; actionDescriptionPRI = actionDescript; }
public PlayerSkills() { /*namePRI = name; * statUsedPRI = statUsed; * skillTypePRI = skillType; * effectPRI = skillEffect; * descriptPRi = description;*/ name = namePRI; statUsed = statUsedPRI; skillType = skillTypePRI; skillEffect = effectPRI; description = descriptPRi; skillPointCost = skillPointCostPRI; actionDescription = actionDescriptionPRI; resourceCost = resourceCostPRI; resourceType = resourceTypePRI; }