Beispiel #1
0
    public void SetupState()
    {
        if (state == StasisState.Random)
        {
            if (Random.value < stasisChance)
            {
                state = StasisState.Stasis;
            }
            else
            {
                state = StasisState.Normal;
            }
        }

        switch (state)
        {
        case StasisState.Normal:
            spriteRenderer.color = colorNormal;
            spriteRenderer.transform.localScale = scaleNormal;
            break;

        case StasisState.Stasis:
            spriteRenderer.color = colorStasis;
            spriteRenderer.transform.localScale = scaleStasis;
            break;

        default:
            break;
        }
    }
Beispiel #2
0
 private void OnEnable()
 {
     state = StasisState.Random;
     SetupState();
 }